Comments about working over Christmas are hardly reasonable in this case. We're paying customers, who pay additional money to support other paying customers' ability to play the game. Since the game launched the Sourcemod team have ported their API to L4D's engine and I've written plugins to fix most of the bugs and exploits, all on the unpaid time of volunteers. Valve are being *paid* to code the game, and the support just isn't there. If I shipped a product to a customer in this kind of state, I'd probably be fired.
Valve have been seriously dropping in quality of late with regards to timeliness of bugfixes, response to communication, etc. Left 4 Dead in particular strikes me as an extremely lazy, rushed title - there's a large number of exploits, half of the maps are unfinished (not available in Versus mode), and servers repeatedly revert to the wrong game mode. There's also crap like the L4D beta having no way to allow private servers (and the current system, Steam group servers, is seriously broken as provided, and doesn't work for half my users) which shows an increasing disinterest in anything beyond getting cash in the bank from game sales. -Dave _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

