This is currently possible. Clients can set their "cl_timeout" value locallly. I currently have a periodic message asking players to do so via there config files. Ultimate, this is a kludge and I hope the source of the problem, as well as the horrible lag/warp issue Neph has been writing about, are resolved.
Ryan On Mon, Feb 2, 2009 at 4:28 AM, Kim Olesen Baarsch <[email protected]> wrote: > It could be nice if it was possible to change the timout from 30 seconds to > 60, or higher, so that clients wouldn't just stop trying to re-establish the > connection to the server after the failed map change. Atleast until they've > fixed it completely :) > > - Kimo > > -------------------------------------------------- > From: "CLAN RCR" <[email protected]> > Sent: Monday, February 02, 2009 4:07 AM > To: <[email protected]> > Subject: [hlds] Timeout on Map Change > >> Do we know when this timeout on map change issue is going to be addressed? >> It really sucks getting a server full of people, and then having them >> dumped >> at random times. >> >> ..Seriously, guys.. >> >> Please fix it, or give me something I can do to lessen the chances of it >> happening.. >> >> Thanks. >> >> -Matt >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

