Maybe its VAC, does VAC need to reconnect and check something server side every map change? If you get players joining during the map change or right before, they move to the next map fine.
________________________________ From: Arg! <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Friday, February 6, 2009 8:57:58 PM Subject: Re: [hlds] Timeout on Map Change thats an interesting development. could it be steam or some other server querying application that is causing this. I have this feeling that the problem is going to be something very obscure. On Sat, Feb 7, 2009 at 3:37 PM, Cc2iscooL <[email protected]> wrote: > The timeout bug seems to happen at the same time on multiple servers. I had > two servers on different machines change maps at the exact same time and > both of them got the timeout bug. > > Valve, it seems this is something on your end. > > Plz fix. After L4D master server update servers go boom. :( > > On Mon, Feb 2, 2009 at 1:24 PM, Chris Walker <[email protected]> wrote: > > > Yeah I was aware of the fact that it won't make a difference to the > server. > > I'll just time how long it takes next time, and tell my players to change > > it > > to arround that value. > > Thanks. > > > > ~Chris > > http://chriswalkr.com > > > > > > > > On Mon, Feb 2, 2009 at 7:19 PM, Tony Paloma <[email protected]> > > wrote: > > > > > Setting cl_timeout on the server won't change anything. You'll want to > > > instruct clients to set cl_timeout to longer than the map changes take. > > For > > > example, if when the timeout bug happens it takes 3 minutes to change > > map, > > > set the timeout to 4 minutes (cl_timeout 240) so that you'll be fine. > > > You'll > > > want to set sv_timeout to this value as well because the default is > > > somewhere around 75 and leaving it will cause people to get booted by > the > > > server. > > > > > > The drawback is anyone who has legitimately timed out will now waste > > space > > > for 4 minutes if you set the higher sv_timeout value. > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Chris Walker > > > Sent: Monday, February 02, 2009 11:06 AM > > > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] Timeout on Map Change > > > > > > Yeah I was just wondering what a reasonable number would be so to make > it > > > have enough time to pick up the server when it comes back up. > > > > > > ~Chris > > > http://chriswalkr.com > > > > > > > > > > > > On Mon, Feb 2, 2009 at 7:01 PM, turb0z <[email protected]> wrote: > > > > > > > cl_timeout is a variable on the server side. Could this be set > higher > > on > > > > the server to prevent client timeouts? > > > > > > > > I haven't tested this myself so I'm not sure. It happens so > > > > infrequently... > > > > I guess it doesn't hurt to try! > > > > > > > > -----Original Message----- > > > > From: [email protected] > > > > [mailto:[email protected]] On Behalf Of Chris > Walker > > > > Sent: Monday, February 02, 2009 10:35 AM > > > > To: Half-Life dedicated Win32 server mailing list > > > > Subject: Re: [hlds] Timeout on Map Change > > > > > > > > What do you tell them to set it to? > > > > I'd also like to setup a message to do similar. > > > > > > > > ~Chris > > > > http://chriswalkr.com > > > > > > > > > > > > > > > > On Mon, Feb 2, 2009 at 3:54 PM, Ryan Mannion <[email protected]> > > > > wrote: > > > > > > > > > This is currently possible. Clients can set their "cl_timeout" > value > > > > > locallly. I currently have a periodic message asking players to do > so > > > > > via there config files. Ultimate, this is a kludge and I hope the > > > > > source of the problem, as well as the horrible lag/warp issue Neph > > has > > > > > been writing about, are resolved. > > > > > > > > > > Ryan > > > > > > > > > > On Mon, Feb 2, 2009 at 4:28 AM, Kim Olesen Baarsch > > > > > <[email protected]> wrote: > > > > > > It could be nice if it was possible to change the timout from 30 > > > > seconds > > > > > to > > > > > > 60, or higher, so that clients wouldn't just stop trying to > > > > re-establish > > > > > the > > > > > > connection to the server after the failed map change. Atleast > until > > > > > they've > > > > > > fixed it completely :) > > > > > > > > > > > > - Kimo > > > > > > > > > > > > -------------------------------------------------- > > > > > > From: "CLAN RCR" <[email protected]> > > > > > > Sent: Monday, February 02, 2009 4:07 AM > > > > > > To: <[email protected]> > > > > > > Subject: [hlds] Timeout on Map Change > > > > > > > > > > > >> Do we know when this timeout on map change issue is going to be > > > > > addressed? > > > > > >> It really sucks getting a server full of people, and then having > > > them > > > > > >> dumped > > > > > >> at random times. > > > > > >> > > > > > >> ..Seriously, guys.. > > > > > >> > > > > > >> Please fix it, or give me something I can do to lessen the > chances > > > of > > > > it > > > > > >> happening.. > > > > > >> > > > > > >> Thanks. > > > > > >> > > > > > >> -Matt > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

