Spencer, yes your clever, yes this change caused a lot of trouble to folk, but be a bit more humble ffs
On Tue, Feb 17, 2009 at 11:50 PM, Spencer 'voogru' MacDonald < [email protected]> wrote: > Updated the engine to report SteamIDs using the Steam_0 format instead of > Steam_1 > > Hahahahahahaha > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Jason Ruymen > Sent: Tuesday, February 17, 2009 6:44 PM > To: Half-Life dedicated Win32 server mailing list; > [email protected]; [email protected] > Subject: [hlds] Orange Box Engine Update Released > > Updates to the Orange Box Engine have been released. The updates are > optional for Team Fortress 2 and Day of Defeat: Source. The specific > changes include: > > - Updated the engine to report SteamIDs using the Steam_0 format instead of > Steam_1 > - Fixed problems in Half-Life 2: Episode Two, Portal, and Source mods > running the current Orange Box engine > - Reverted the change that capped rate at 30000 > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

