Patrick, Grow up and/or qq moar.
On Wed, 2009-02-18 at 00:02 +0000, Patrick Shelley wrote: > Spencer, yes your clever, yes this change caused a lot of trouble to folk, > but be a bit more humble ffs > > On Tue, Feb 17, 2009 at 11:50 PM, Spencer 'voogru' MacDonald < > [email protected]> wrote: > > > Updated the engine to report SteamIDs using the Steam_0 format instead of > > Steam_1 > > > > Hahahahahahaha > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Jason Ruymen > > Sent: Tuesday, February 17, 2009 6:44 PM > > To: Half-Life dedicated Win32 server mailing list; > > [email protected]; [email protected] > > Subject: [hlds] Orange Box Engine Update Released > > > > Updates to the Orange Box Engine have been released. The updates are > > optional for Team Fortress 2 and Day of Defeat: Source. The specific > > changes include: > > > > - Updated the engine to report SteamIDs using the Steam_0 format instead of > > Steam_1 > > - Fixed problems in Half-Life 2: Episode Two, Portal, and Source mods > > running the current Orange Box engine > > - Reverted the change that capped rate at 30000 > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

