Patrick,

Grow up and/or qq moar.

On Wed, 2009-02-18 at 00:02 +0000, Patrick Shelley wrote:
> Spencer, yes your clever, yes this change caused a lot of trouble to folk,
> but be a bit more humble ffs
> 
> On Tue, Feb 17, 2009 at 11:50 PM, Spencer 'voogru' MacDonald <
> [email protected]> wrote:
> 
> > Updated the engine to report SteamIDs using the Steam_0 format instead of
> > Steam_1
> >
> > Hahahahahahaha
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Jason Ruymen
> > Sent: Tuesday, February 17, 2009 6:44 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > [email protected]; [email protected]
> > Subject: [hlds] Orange Box Engine Update Released
> >
> > Updates to the Orange Box Engine have been released.  The updates are
> > optional for Team Fortress 2 and Day of Defeat: Source.  The specific
> > changes include:
> >
> > - Updated the engine to report SteamIDs using the Steam_0 format instead of
> > Steam_1
> > - Fixed problems in Half-Life 2: Episode Two, Portal, and Source mods
> > running the current Orange Box engine
> > - Reverted the change that capped rate at 30000
> >
> > Jason
> >
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> >
> >
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