Perhaps I'm just overlooking the obvious here, but am I missing something
about some dual payload map/game type?


Shawn P. Zipay
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On Tue, Feb 24, 2009 at 10:26 PM, Spencer 'voogru' MacDonald <
[email protected]> wrote:

> yay
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jason Ruymen
> Sent: Tuesday, February 24, 2009 10:20 PM
> To: Half-Life dedicated Win32 server mailing list;
> [email protected]; [email protected]
> Subject: [hlds] Team Fortress 2 Update Available
>
> The required update for Team Fortress 2 is now live.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> New features:
>  - Added The Force-A-Nature, The Sandman, and Bonk!
>  - Added 35 new Scout achievements.
>  - Added crit boosted on/off sound effects.
>  - Added new sounds for upgraded teleporters.
>  - Added new sound for a fully charged medic dying.
>  - Add bonus points section to scores.
>      - Scouts earn a bonus point for killing Medics who are actively
> healing a target.
>  - Added several new speech concepts, mostly hooked up to new Scout lines.
>  - Added new "Remember last weapon between lives" option to the Multiplayer
> Advanced dialog.
>  - Spies can now control which weapon the enemy team sees them holding.
> Hitting the "last disguise" key while disguised updates the disguise to
> show
> the Spy's currently held weapon.
>  - Added several new Arena mode announcer speech events.
>  - Added "First Blood" to Arena mode.
>  - Removed 2x item respawn times in arena.
>  - Changed backstab handling to fix facestabs.
>  - Spies disguised as enemy team can now see player IDs for enemies.
>
> New maps:
>  - Added community maps: cp_egypt, arena_watchtower, and cp_junction.
>  - Updated cp_fastlane with Arttu's new version.
>
> Mapmaker requests:
>  - Added new input for forward speed modifier to FuncTrainTrain.
>  - Added TeleportToPathTrack input to func_tracktrain.
>
> Bugfixes:
>  - Fixed a bug where players would sometimes gib from non-gib damage kills.
>  - Fixed stat screen showing an entry for a class called "map."
>  - Fixed item model panels not using team skins.
>  - Fixed obscure bug where spectators were able to carry the flag.
>
> Jason
>
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