My East coast and German servers updated in about 3 minutes. My Texas
servers are still mostly downloading the server.dll file.

On Tue, Feb 24, 2009 at 10:31 PM, Aaron Rapp <[email protected]> wrote:

> Been sitting here for 10 minutes....and the update has not begun. It's just
> sitting there doing nothing. I've restarted the updated on one of our
> servers, but that didn't make any difference.
>
> It was slow before, on the other big updates, but not like this.
>
> Aaron Rapp
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Matt Ferraro
> Sent: Tuesday, February 24, 2009 7:28 PM
> To: [email protected]
> Subject: Re: [hlds] Team Fortress 2 Update Available
>
>
> W00t!
>
>
> http://www.kodakgallery.com/MyGallery.jsp?UV=857854016401_435421107306
>
>
>
>
>
>
> > From: [email protected]
> > To: [email protected]; [email protected];
> [email protected]
> > Date: Tue, 24 Feb 2009 19:19:32 -0800
> > Subject: [hlds] Team Fortress 2 Update Available
> >
> > The required update for Team Fortress 2 is now live. Please run
> hldsupdatetool to receive it. The specific changes include:
> >
> > New features:
> > - Added The Force-A-Nature, The Sandman, and Bonk!
> > - Added 35 new Scout achievements.
> > - Added crit boosted on/off sound effects.
> > - Added new sounds for upgraded teleporters.
> > - Added new sound for a fully charged medic dying.
> > - Add bonus points section to scores.
> > - Scouts earn a bonus point for killing Medics who are actively healing a
> target.
> > - Added several new speech concepts, mostly hooked up to new Scout lines.
> > - Added new "Remember last weapon between lives" option to the
> Multiplayer
> Advanced dialog.
> > - Spies can now control which weapon the enemy team sees them holding.
> Hitting the "last disguise" key while disguised updates the disguise to
> show
> the Spy's currently held weapon.
> > - Added several new Arena mode announcer speech events.
> > - Added "First Blood" to Arena mode.
> > - Removed 2x item respawn times in arena.
> > - Changed backstab handling to fix facestabs.
> > - Spies disguised as enemy team can now see player IDs for enemies.
> >
> > New maps:
> > - Added community maps: cp_egypt, arena_watchtower, and cp_junction.
> > - Updated cp_fastlane with Arttu's new version.
> >
> > Mapmaker requests:
> > - Added new input for forward speed modifier to FuncTrainTrain.
> > - Added TeleportToPathTrack input to func_tracktrain.
> >
> > Bugfixes:
> > - Fixed a bug where players would sometimes gib from non-gib damage
> kills.
> > - Fixed stat screen showing an entry for a class called "map."
> > - Fixed item model panels not using team skins.
> > - Fixed obscure bug where spectators were able to carry the flag.
> >
> > Jason
> >
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