Spy is causing the crash.

Get a class limiter plugin and disable the spy class. Will fix the crash.
However if your server does not start up... That's something else.

On Wed, Feb 25, 2009 at 12:01 AM, Satoshi <[email protected]> wrote:

> It's weird cuz my pub servers that actually has plugins works, but my
> private server that is vanilla is not working.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of
> [email protected]
> Sent: Tuesday, February 24, 2009 20:54
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Available
>
> same, i removed all plugins and it still occurs
>
> Satoshi wrote:
> > Dunno what error I am getting but my server won't start and is creating a
> > minidump right away. Dunno how to read minidumps.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of 1nsane
> > Sent: Tuesday, February 24, 2009 20:30
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Available
> >
> > Anyone getting this error?
> > ---------------------------
> > Engine Error
> > ---------------------------
> > Host_Error: Overflow error writing string table baseline Scenes
> >
> >
> > ---------------------------
> > OK
> > ---------------------------
> >
> >
> > On Tue, Feb 24, 2009 at 11:28 PM, msleeper <[email protected]>
> wrote:
> >
> >
> >> I'm on linux, and I have 4 servers but only 1 is crashing it seems.
> >>
> >>
> >> On Wed, 2009-02-25 at 15:22 +1100, Arg! wrote:
> >>
> >>> for me, sourcemod 1.1 on win32 is crashing the server on startup,
> moving
> >>>
> >> the
> >>
> >>> vdf file it loads fine.
> >>>
> >>> sourcemod must need some fixing, at least on windows.
> >>>
> >>> On Wed, Feb 25, 2009 at 3:17 PM, msleeper <[email protected]>
> >>>
> >> wrote:
> >>
> >>>> Crashed again, here's the coredump.
> >>>>
> >>>> http://www.msleeper.com/core.7186
> >>>>
> >>>> On Tue, 2009-02-24 at 22:37 -0500, msleeper wrote:
> >>>>
> >>>>> I am getting crashes, at least 2 so far, not sure of the cause yet.
> >>>>> Anyone else experiencing this? Running linux here.
> >>>>>
> >>>>>
> >>>>> On Tue, 2009-02-24 at 19:19 -0800, Jason Ruymen wrote:
> >>>>>
> >>>>>> The required update for Team Fortress 2 is now live.  Please run
> >>>>>>
> >>>> hldsupdatetool to receive it.  The specific changes include:
> >>>>
> >>>>>> New features:
> >>>>>>  - Added The Force-A-Nature, The Sandman, and Bonk!
> >>>>>>  - Added 35 new Scout achievements.
> >>>>>>  - Added crit boosted on/off sound effects.
> >>>>>>  - Added new sounds for upgraded teleporters.
> >>>>>>  - Added new sound for a fully charged medic dying.
> >>>>>>  - Add bonus points section to scores.
> >>>>>>       - Scouts earn a bonus point for killing Medics who are
> >>>>>>
> >> actively
> >>
> >>>> healing a target.
> >>>>
> >>>>>>  - Added several new speech concepts, mostly hooked up to new
> >>>>>>
> > Scout
> >
> >>>> lines.
> >>>>
> >>>>>>  - Added new "Remember last weapon between lives" option to the
> >>>>>>
> >>>> Multiplayer Advanced dialog.
> >>>>
> >>>>>>  - Spies can now control which weapon the enemy team sees them
> >>>>>>
> >> holding.
> >>
> >>>> Hitting the "last disguise" key while disguised updates the disguise
> >>>>
> > to
> >
> >> show
> >>
> >>>> the Spy's currently held weapon.
> >>>>
> >>>>>>  - Added several new Arena mode announcer speech events.
> >>>>>>  - Added "First Blood" to Arena mode.
> >>>>>>  - Removed 2x item respawn times in arena.
> >>>>>>  - Changed backstab handling to fix facestabs.
> >>>>>>  - Spies disguised as enemy team can now see player IDs for
> >>>>>>
> >> enemies.
> >>
> >>>>>> New maps:
> >>>>>>  - Added community maps: cp_egypt, arena_watchtower, and
> >>>>>>
> >> cp_junction.
> >>
> >>>>>>  - Updated cp_fastlane with Arttu's new version.
> >>>>>>
> >>>>>> Mapmaker requests:
> >>>>>>  - Added new input for forward speed modifier to FuncTrainTrain.
> >>>>>>  - Added TeleportToPathTrack input to func_tracktrain.
> >>>>>>
> >>>>>> Bugfixes:
> >>>>>>  - Fixed a bug where players would sometimes gib from non-gib
> >>>>>>
> >> damage
> >>
> >>>> kills.
> >>>>
> >>>>>>  - Fixed stat screen showing an entry for a class called "map."
> >>>>>>  - Fixed item model panels not using team skins.
> >>>>>>  - Fixed obscure bug where spectators were able to carry the flag.
> >>>>>>
> >>>>>> Jason
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>
> >> archives,
> >>
> >>>> please visit:
> >>>>
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >> archives,
> >>
> >>>> please visit:
> >>>>
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
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> >>>>
> >>>>
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> >>>
> >> please visit:
> >>
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> >>>
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> >> please visit:
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> >>
> >>
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> >
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