link to one of our crashes at startup  
www.circlex-gaming.com/minidumps/Steam__273447__2009_2_25T4_58_5C0.mdmp

1nsane wrote:
> Spy is causing the crash.
>
> Get a class limiter plugin and disable the spy class. Will fix the crash.
> However if your server does not start up... That's something else.
>
> On Wed, Feb 25, 2009 at 12:01 AM, Satoshi <[email protected]> wrote:
>
>   
>> It's weird cuz my pub servers that actually has plugins works, but my
>> private server that is vanilla is not working.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of
>> [email protected]
>> Sent: Tuesday, February 24, 2009 20:54
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>
>> same, i removed all plugins and it still occurs
>>
>> Satoshi wrote:
>>     
>>> Dunno what error I am getting but my server won't start and is creating a
>>> minidump right away. Dunno how to read minidumps.
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of 1nsane
>>> Sent: Tuesday, February 24, 2009 20:30
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>>
>>> Anyone getting this error?
>>> ---------------------------
>>> Engine Error
>>> ---------------------------
>>> Host_Error: Overflow error writing string table baseline Scenes
>>>
>>>
>>> ---------------------------
>>> OK
>>> ---------------------------
>>>
>>>
>>> On Tue, Feb 24, 2009 at 11:28 PM, msleeper <[email protected]>
>>>       
>> wrote:
>>     
>>>       
>>>> I'm on linux, and I have 4 servers but only 1 is crashing it seems.
>>>>
>>>>
>>>> On Wed, 2009-02-25 at 15:22 +1100, Arg! wrote:
>>>>
>>>>         
>>>>> for me, sourcemod 1.1 on win32 is crashing the server on startup,
>>>>>           
>> moving
>>     
>>>> the
>>>>
>>>>         
>>>>> vdf file it loads fine.
>>>>>
>>>>> sourcemod must need some fixing, at least on windows.
>>>>>
>>>>> On Wed, Feb 25, 2009 at 3:17 PM, msleeper <[email protected]>
>>>>>
>>>>>           
>>>> wrote:
>>>>
>>>>         
>>>>>> Crashed again, here's the coredump.
>>>>>>
>>>>>> http://www.msleeper.com/core.7186
>>>>>>
>>>>>> On Tue, 2009-02-24 at 22:37 -0500, msleeper wrote:
>>>>>>
>>>>>>             
>>>>>>> I am getting crashes, at least 2 so far, not sure of the cause yet.
>>>>>>> Anyone else experiencing this? Running linux here.
>>>>>>>
>>>>>>>
>>>>>>> On Tue, 2009-02-24 at 19:19 -0800, Jason Ruymen wrote:
>>>>>>>
>>>>>>>               
>>>>>>>> The required update for Team Fortress 2 is now live.  Please run
>>>>>>>>
>>>>>>>>                 
>>>>>> hldsupdatetool to receive it.  The specific changes include:
>>>>>>
>>>>>>             
>>>>>>>> New features:
>>>>>>>>  - Added The Force-A-Nature, The Sandman, and Bonk!
>>>>>>>>  - Added 35 new Scout achievements.
>>>>>>>>  - Added crit boosted on/off sound effects.
>>>>>>>>  - Added new sounds for upgraded teleporters.
>>>>>>>>  - Added new sound for a fully charged medic dying.
>>>>>>>>  - Add bonus points section to scores.
>>>>>>>>       - Scouts earn a bonus point for killing Medics who are
>>>>>>>>
>>>>>>>>                 
>>>> actively
>>>>
>>>>         
>>>>>> healing a target.
>>>>>>
>>>>>>             
>>>>>>>>  - Added several new speech concepts, mostly hooked up to new
>>>>>>>>
>>>>>>>>                 
>>> Scout
>>>
>>>       
>>>>>> lines.
>>>>>>
>>>>>>             
>>>>>>>>  - Added new "Remember last weapon between lives" option to the
>>>>>>>>
>>>>>>>>                 
>>>>>> Multiplayer Advanced dialog.
>>>>>>
>>>>>>             
>>>>>>>>  - Spies can now control which weapon the enemy team sees them
>>>>>>>>
>>>>>>>>                 
>>>> holding.
>>>>
>>>>         
>>>>>> Hitting the "last disguise" key while disguised updates the disguise
>>>>>>
>>>>>>             
>>> to
>>>
>>>       
>>>> show
>>>>
>>>>         
>>>>>> the Spy's currently held weapon.
>>>>>>
>>>>>>             
>>>>>>>>  - Added several new Arena mode announcer speech events.
>>>>>>>>  - Added "First Blood" to Arena mode.
>>>>>>>>  - Removed 2x item respawn times in arena.
>>>>>>>>  - Changed backstab handling to fix facestabs.
>>>>>>>>  - Spies disguised as enemy team can now see player IDs for
>>>>>>>>
>>>>>>>>                 
>>>> enemies.
>>>>
>>>>         
>>>>>>>> New maps:
>>>>>>>>  - Added community maps: cp_egypt, arena_watchtower, and
>>>>>>>>
>>>>>>>>                 
>>>> cp_junction.
>>>>
>>>>         
>>>>>>>>  - Updated cp_fastlane with Arttu's new version.
>>>>>>>>
>>>>>>>> Mapmaker requests:
>>>>>>>>  - Added new input for forward speed modifier to FuncTrainTrain.
>>>>>>>>  - Added TeleportToPathTrack input to func_tracktrain.
>>>>>>>>
>>>>>>>> Bugfixes:
>>>>>>>>  - Fixed a bug where players would sometimes gib from non-gib
>>>>>>>>
>>>>>>>>                 
>>>> damage
>>>>
>>>>         
>>>>>> kills.
>>>>>>
>>>>>>             
>>>>>>>>  - Fixed stat screen showing an entry for a class called "map."
>>>>>>>>  - Fixed item model panels not using team skins.
>>>>>>>>  - Fixed obscure bug where spectators were able to carry the flag.
>>>>>>>>
>>>>>>>> Jason
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>
>>>>         
>>>>>> please visit:
>>>>>>
>>>>>>             
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>                 
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>>>>>>>               
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>>>>
>>>>         
>>>>>> please visit:
>>>>>>
>>>>>>             
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>>>>>>>
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