installed it also
Chris wrote: > Thanks Tony, giving it a try on my servers. > > On Thu, Feb 26, 2009 at 8:55 AM, Mike Stiehm <mikesti...@gmail.com> wrote: > > >> Holy smokes :) >> >> Thanks Tony >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma >> Sent: Thursday, February 26, 2009 2:06 AM >> To: 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated >> Linux server mailing list' >> Subject: [hlds] Possible Host_Error crash fix >> >> Hey everyone, >> >> I've released a plugin that hopefully fixes the Host_Error crashes that a >> lot of people have been getting. The plugin is a Valve server plugin, and >> does not require metamod or Sourcemod. It can be loaded in the middle of a >> game with no noticeable load time. After loading the plugin, you should >> change the map for the plugin to take any action. >> >> You can download it from my website: >> http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11 >> >> Direct link: >> http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34 >> >> I'm making no guarantees with the first version and I need your help >> testing. I've been running it on my servers and noticed immediate >> improvement. Also, voogru is running it on his servers and everything seems >> fine so far. >> >> Also, this is not some amazing fix-everything plugin and will not fix any >> unrelated crashes or prevent your server from lagging or give you insane >> FPS >> or anything. >> >> Contents of the README file: >> String Table Blocker >> Version: 1 for TF2 >> Date: 2/25/09 >> Creator: Drunken F00l, www.sourceop.com >> >> This plugin prevents the following crash (or ones similar): >> Host_Error: Overflow error writing string table baseline Scenes >> >> It works by removing a bunch of stuff from the string tables. The goal of >> this >> is to remove enough stuff so that a client can connect without causing an >> overflow when the server tries to send the client all of the string tables. >> By >> default, it will remove almost all scene (vcd) files and defer all of them >> from >> being added until use. The taunt scenes will be removed which will break >> taunts. >> This can be controlled by one of the CVARs. Adding taunts back in may or >> may >> not >> cause an overflow message and hasn't been thoroughly tested. >> >> CVARs: >> stb_blocktaunts >> - Blocks taunts from being processed. (defaults to on) >> stb_blockunused >> - Blocks unused table entries. Should always be enabled. (defaults to on) >> stb_cutspy >> - Blocks spy scene table entries. (defaults to on) >> stb_cutvoicemenu >> - Blocks all vcd related to voice menu and responses. (defaults to on) >> stb_deferallscenes >> - Doesn't enter scene table entries until use. (defaults to on) >> stb_verbose >> - Displays messages to console when action is taken. (defaults to off) >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds