installed it also

Chris wrote:
> Thanks Tony, giving it a try on my servers.
>
> On Thu, Feb 26, 2009 at 8:55 AM, Mike Stiehm <mikesti...@gmail.com> wrote:
>
>   
>> Holy smokes :)
>>
>> Thanks Tony
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
>> Sent: Thursday, February 26, 2009 2:06 AM
>> To: 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated
>> Linux server mailing list'
>> Subject: [hlds] Possible Host_Error crash fix
>>
>> Hey everyone,
>>
>> I've released a plugin that hopefully fixes the Host_Error crashes that a
>> lot of people have been getting. The plugin is a Valve server plugin, and
>> does not require metamod or Sourcemod. It can be loaded in the middle of a
>> game with no noticeable load time. After loading the plugin, you should
>> change the map for the plugin to take any action.
>>
>> You can download it from my website:
>> http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11
>>
>> Direct link:
>> http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34
>>
>> I'm making no guarantees with the first version and I need your help
>> testing. I've been running it on my servers and noticed immediate
>> improvement. Also, voogru is running it on his servers and everything seems
>> fine so far.
>>
>> Also, this is not some amazing fix-everything plugin and will not fix any
>> unrelated crashes or prevent your server from lagging or give you insane
>> FPS
>> or anything.
>>
>> Contents of the README file:
>> String Table Blocker
>> Version: 1 for TF2
>> Date: 2/25/09
>> Creator: Drunken F00l, www.sourceop.com
>>
>> This plugin prevents the following crash (or ones similar):
>> Host_Error: Overflow error writing string table baseline Scenes
>>
>> It works by removing a bunch of stuff from the string tables. The goal of
>> this
>> is to remove enough stuff so that a client can connect without causing an
>> overflow when the server tries to send the client all of the string tables.
>> By
>> default, it will remove almost all scene (vcd) files and defer all of them
>> from
>> being added until use. The taunt scenes will be removed which will break
>> taunts.
>> This can be controlled by one of the CVARs. Adding taunts back in may or
>> may
>> not
>> cause an overflow message and hasn't been thoroughly tested.
>>
>> CVARs:
>> stb_blocktaunts
>>  - Blocks taunts from being processed. (defaults to on)
>> stb_blockunused
>>  - Blocks unused table entries. Should always be enabled. (defaults to on)
>> stb_cutspy
>>  - Blocks spy scene table entries. (defaults to on)
>> stb_cutvoicemenu
>>  - Blocks all vcd related to voice menu and responses. (defaults to on)
>> stb_deferallscenes
>>  - Doesn't enter scene table entries until use. (defaults to on)
>> stb_verbose
>>  - Displays messages to console when action is taken. (defaults to off)
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>     
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to