ive had one of my players report headshots are causing crashes on my server, havent verified yet but i thought someone might wanna check it out.
On Thu, Feb 26, 2009 at 9:22 PM, dan <[email protected]> wrote: > received a hard crash about 40 seconds after changing to goldrush with > an empty server, the same as usual. > > www.circlex-gaming.com/minidumps/Steam__273447__2009_2_26T10_15_33C640.mdmp > > www.circlex-gaming.com/minidumps/Steam__273447__2009_2_26T10_15_58C62.mdmp > > Tony Paloma wrote: > > Hey everyone, > > > > I've released a plugin that hopefully fixes the Host_Error crashes that a > > lot of people have been getting. The plugin is a Valve server plugin, and > > does not require metamod or Sourcemod. It can be loaded in the middle of > a > > game with no noticeable load time. After loading the plugin, you should > > change the map for the plugin to take any action. > > > > You can download it from my website: > > > http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11 > > > > Direct link: > > http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34 > > > > I'm making no guarantees with the first version and I need your help > > testing. I've been running it on my servers and noticed immediate > > improvement. Also, voogru is running it on his servers and everything > seems > > fine so far. > > > > Also, this is not some amazing fix-everything plugin and will not fix any > > unrelated crashes or prevent your server from lagging or give you insane > FPS > > or anything. > > > > Contents of the README file: > > String Table Blocker > > Version: 1 for TF2 > > Date: 2/25/09 > > Creator: Drunken F00l, www.sourceop.com > > > > This plugin prevents the following crash (or ones similar): > > Host_Error: Overflow error writing string table baseline Scenes > > > > It works by removing a bunch of stuff from the string tables. The goal of > > this > > is to remove enough stuff so that a client can connect without causing an > > overflow when the server tries to send the client all of the string > tables. > > By > > default, it will remove almost all scene (vcd) files and defer all of > them > > from > > being added until use. The taunt scenes will be removed which will break > > taunts. > > This can be controlled by one of the CVARs. Adding taunts back in may or > may > > not > > cause an overflow message and hasn't been thoroughly tested. > > > > CVARs: > > stb_blocktaunts > > - Blocks taunts from being processed. (defaults to on) > > stb_blockunused > > - Blocks unused table entries. Should always be enabled. (defaults to > on) > > stb_cutspy > > - Blocks spy scene table entries. (defaults to on) > > stb_cutvoicemenu > > - Blocks all vcd related to voice menu and responses. (defaults to on) > > stb_deferallscenes > > - Doesn't enter scene table entries until use. (defaults to on) > > stb_verbose > > - Displays messages to console when action is taken. (defaults to off) > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

