ok scratch that, not correct at all.

On Thu, Feb 26, 2009 at 10:12 PM, Arg! <[email protected]> wrote:

> ive had one of my players report headshots are causing crashes on my
> server, havent verified yet but i thought someone might wanna check it out.
>
>
> On Thu, Feb 26, 2009 at 9:22 PM, dan <[email protected]> wrote:
>
>> received a hard crash about 40 seconds after changing to goldrush with
>> an empty server, the same as usual.
>>
>>
>> www.circlex-gaming.com/minidumps/Steam__273447__2009_2_26T10_15_33C640.mdmp
>>
>> www.circlex-gaming.com/minidumps/Steam__273447__2009_2_26T10_15_58C62.mdmp
>>
>> Tony Paloma wrote:
>> > Hey everyone,
>> >
>> > I've released a plugin that hopefully fixes the Host_Error crashes that
>> a
>> > lot of people have been getting. The plugin is a Valve server plugin,
>> and
>> > does not require metamod or Sourcemod. It can be loaded in the middle of
>> a
>> > game with no noticeable load time. After loading the plugin, you should
>> > change the map for the plugin to take any action.
>> >
>> > You can download it from my website:
>> >
>> http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11
>> >
>> > Direct link:
>> > http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34
>> >
>> > I'm making no guarantees with the first version and I need your help
>> > testing. I've been running it on my servers and noticed immediate
>> > improvement. Also, voogru is running it on his servers and everything
>> seems
>> > fine so far.
>> >
>> > Also, this is not some amazing fix-everything plugin and will not fix
>> any
>> > unrelated crashes or prevent your server from lagging or give you insane
>> FPS
>> > or anything.
>> >
>> > Contents of the README file:
>> > String Table Blocker
>> > Version: 1 for TF2
>> > Date: 2/25/09
>> > Creator: Drunken F00l, www.sourceop.com
>> >
>> > This plugin prevents the following crash (or ones similar):
>> > Host_Error: Overflow error writing string table baseline Scenes
>> >
>> > It works by removing a bunch of stuff from the string tables. The goal
>> of
>> > this
>> > is to remove enough stuff so that a client can connect without causing
>> an
>> > overflow when the server tries to send the client all of the string
>> tables.
>> > By
>> > default, it will remove almost all scene (vcd) files and defer all of
>> them
>> > from
>> > being added until use. The taunt scenes will be removed which will break
>> > taunts.
>> > This can be controlled by one of the CVARs. Adding taunts back in may or
>> may
>> > not
>> > cause an overflow message and hasn't been thoroughly tested.
>> >
>> > CVARs:
>> > stb_blocktaunts
>> >  - Blocks taunts from being processed. (defaults to on)
>> > stb_blockunused
>> >  - Blocks unused table entries. Should always be enabled. (defaults to
>> on)
>> > stb_cutspy
>> >  - Blocks spy scene table entries. (defaults to on)
>> > stb_cutvoicemenu
>> >  - Blocks all vcd related to voice menu and responses. (defaults to on)
>> > stb_deferallscenes
>> >  - Doesn't enter scene table entries until use. (defaults to on)
>> > stb_verbose
>> >  - Displays messages to console when action is taken. (defaults to off)
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> >
>>
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>
>
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