Tf2 is still creating a minidump when the srcds is executed (assertion 
failed...), win2k3 x64

I emailed you the mdmp last week if it helped...




________________________________
From: Jason Ruymen <[email protected]>
To: Half-Life dedicated Win32 server mailing list 
<[email protected]>; "[email protected]" 
<[email protected]>
Sent: Friday, March 13, 2009 4:55:41 PM
Subject: [hlds] Team Fortress 2 Update Coming

A required update for Team Fortress 2 is coming.  It will probably be available 
in about 30 minutes.  The specific include:

- Players who are stunned by a Scout now take 50% less damage
- Increased the minimum distance to stun a player with the Sandman
- Fixed problem where clients were unable to join a team or maintain a 
connection to the server
- Fixed Scout taunt kill achievement firing for people who didn't actually 
qualify
- Fixed client crash in when creating muzzle flash effects
- Fixed client crash when determining which disguise weapon to use for a spy
- Fixed Natascha's chain not being drawn on the view model
- Fixed stun code regression that resulted in a subtle reduction of Natascha's 
slowdown effect
- Fixed rocket & grenade jumps not propelling players as far as they're 
supposed to

And with this update, you will no longer need to run with 
"-NoQueuedPacketThread".

Jason

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