It has nothing to do with server uptime - the steam servers restarted
and you lost connection. Restarting the server should reestablish it,
assuming steam is back up.

- Neph

On Mon, Mar 16, 2009 at 1:01 PM, Kaspars <[email protected]> wrote:
> I can confirm, that server after about 20h uptime starts to kick players
> with invalid steam id's message. Loadout stops working, too with some weird
> messages:
> (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6
> (k_EItemRequestResultUnknownError).
> (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6
> (k_EItemRequestResultUnknownError).
> (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6
> (k_EItemRequestResultUnknownError).
>
>
> 2009/3/16 MAtt <[email protected]>
>
>> Looks like someone pulled the plug!
>>
>> http://store.steampowered.com/stats/
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Marlon Wolterink
>> Sent: Monday, March 16, 2009 3:40 PM
>> To: [email protected]
>> Subject: [hlds] Invalid SteamID's
>>
>> Hey,
>> On our tf2 server one player after the other disconnects because of
>> ''invalid steam id's"
>> Happens on all of our servers, located in the netherlands and Germany.
>> Annyone else having this issue?
>>
>> Cheers,
>> Marlon a.k.a Doelwit
>> www.lethal-zone.eu
>>
>> -----Oorspronkelijk bericht-----
>> Van: [email protected]
>> [mailto:[email protected]] Namens
>> [email protected]
>> Verzonden: Monday, March 16, 2009 8:00 PM
>> Aan: [email protected]
>> Onderwerp: hlds Digest, Vol 13, Issue 126
>>
>> Send hlds mailing list submissions to
>>        [email protected]
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>        http://list.valvesoftware.com/mailman/listinfo/hlds
>> or, via email, send a message with subject or body 'help' to
>>        [email protected]
>>
>> You can reach the person managing the list at
>>        [email protected]
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of hlds digest..."
>>
>>
>> Today's Topics:
>>
>>   1. Re: Server Scoring - an open letter to Valve :) (Nephyrin Zey)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Mon, 16 Mar 2009 11:59:39 -0700
>> From: Nephyrin Zey <[email protected]>
>> Subject: Re: [hlds] Server Scoring - an open letter to Valve :)
>> To: Half-Life dedicated Win32 server mailing list
>>        <[email protected]>
>> Message-ID:
>>        <[email protected]>
>> Content-Type: text/plain; charset=UTF-8
>>
>> Nobody is arguing the merits of putting hard work into building a
>> community. However, not everyone is going to dedicate a lot of time to
>> it, or has the large friend network or knowhow to promote a new
>> community. Does this mean that they dont 'deserve' to start one? It
>> certainly doesn't justify using underhanded methods, but the point is:
>> If valve provided more tools to help promote communities to players
>> (such as my server browser idea), more communities (and more good
>> ones) would exist, and that's good for the players, too!
>>
>> Arguing about whether community building is some kind of right or
>> whether you should 'have to' work for it is stupid. The argument in
>> this case is that valve should help communities a bit more, because it
>> would make them easier to start, which could help everyone. This ties
>> into fake players: If players are more encouraged through steam to
>> 'belong', they're more likely to hang out with/affiliate with a
>> community rather than just join random pubs all day, and suddenly fake
>> player spam is less worthwhile, and players have a better experience.
>>
>> I don't really disagree with anything Richard has said, it's just not
>> really the point (i think) karl is trying to put forth.
>>
>> > The current problems that exist aren't due to lack of tools, nor are they
>> > due to the idea that the lack of them has forced you to turn to illicit
>> > tactics which has jaded the players.  What's jaded the players is server
>> > operators who feel that they are entitled to something.
>>
>> Why does the point of this have to be arguing about whose fault it is?
>> "Valve shouldn't improve the user experience because server operators
>> screwed it up, not them" That's great for being all on your
>> principles, but shitty for players.
>>
>> - Neph
>>
>>
>>
>> ------------------------------
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> End of hlds Digest, Vol 13, Issue 126
>> *************************************
>> No virus found in this incoming message.
>> Checked by AVG - www.avg.com
>> Version: 8.0.237 / Virus Database: 270.11.15/2004 - Release Date: 03/16/09
>> 07:04:00
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to