Why the hell doesn't it reconnect by itself? This is plain stupid... 2009/3/16 Nephyrin Zey <[email protected]>
> It has nothing to do with server uptime - the steam servers restarted > and you lost connection. Restarting the server should reestablish it, > assuming steam is back up. > > - Neph > > On Mon, Mar 16, 2009 at 1:01 PM, Kaspars <[email protected]> wrote: > > I can confirm, that server after about 20h uptime starts to kick players > > with invalid steam id's message. Loadout stops working, too with some > weird > > messages: > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > (k_EItemRequestResultUnknownError). > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > (k_EItemRequestResultUnknownError). > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > (k_EItemRequestResultUnknownError). > > > > > > 2009/3/16 MAtt <[email protected]> > > > >> Looks like someone pulled the plug! > >> > >> http://store.steampowered.com/stats/ > >> > >> > >> -----Original Message----- > >> From: [email protected] > >> [mailto:[email protected]] On Behalf Of Marlon > Wolterink > >> Sent: Monday, March 16, 2009 3:40 PM > >> To: [email protected] > >> Subject: [hlds] Invalid SteamID's > >> > >> Hey, > >> On our tf2 server one player after the other disconnects because of > >> ''invalid steam id's" > >> Happens on all of our servers, located in the netherlands and Germany. > >> Annyone else having this issue? > >> > >> Cheers, > >> Marlon a.k.a Doelwit > >> www.lethal-zone.eu > >> > >> -----Oorspronkelijk bericht----- > >> Van: [email protected] > >> [mailto:[email protected]] Namens > >> [email protected] > >> Verzonden: Monday, March 16, 2009 8:00 PM > >> Aan: [email protected] > >> Onderwerp: hlds Digest, Vol 13, Issue 126 > >> > >> Send hlds mailing list submissions to > >> [email protected] > >> > >> To subscribe or unsubscribe via the World Wide Web, visit > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> or, via email, send a message with subject or body 'help' to > >> [email protected] > >> > >> You can reach the person managing the list at > >> [email protected] > >> > >> When replying, please edit your Subject line so it is more specific > >> than "Re: Contents of hlds digest..." > >> > >> > >> Today's Topics: > >> > >> 1. Re: Server Scoring - an open letter to Valve :) (Nephyrin Zey) > >> > >> > >> ---------------------------------------------------------------------- > >> > >> Message: 1 > >> Date: Mon, 16 Mar 2009 11:59:39 -0700 > >> From: Nephyrin Zey <[email protected]> > >> Subject: Re: [hlds] Server Scoring - an open letter to Valve :) > >> To: Half-Life dedicated Win32 server mailing list > >> <[email protected]> > >> Message-ID: > >> <[email protected]> > >> Content-Type: text/plain; charset=UTF-8 > >> > >> Nobody is arguing the merits of putting hard work into building a > >> community. However, not everyone is going to dedicate a lot of time to > >> it, or has the large friend network or knowhow to promote a new > >> community. Does this mean that they dont 'deserve' to start one? It > >> certainly doesn't justify using underhanded methods, but the point is: > >> If valve provided more tools to help promote communities to players > >> (such as my server browser idea), more communities (and more good > >> ones) would exist, and that's good for the players, too! > >> > >> Arguing about whether community building is some kind of right or > >> whether you should 'have to' work for it is stupid. The argument in > >> this case is that valve should help communities a bit more, because it > >> would make them easier to start, which could help everyone. This ties > >> into fake players: If players are more encouraged through steam to > >> 'belong', they're more likely to hang out with/affiliate with a > >> community rather than just join random pubs all day, and suddenly fake > >> player spam is less worthwhile, and players have a better experience. > >> > >> I don't really disagree with anything Richard has said, it's just not > >> really the point (i think) karl is trying to put forth. > >> > >> > The current problems that exist aren't due to lack of tools, nor are > they > >> > due to the idea that the lack of them has forced you to turn to > illicit > >> > tactics which has jaded the players. What's jaded the players is > server > >> > operators who feel that they are entitled to something. > >> > >> Why does the point of this have to be arguing about whose fault it is? > >> "Valve shouldn't improve the user experience because server operators > >> screwed it up, not them" That's great for being all on your > >> principles, but shitty for players. > >> > >> - Neph > >> > >> > >> > >> ------------------------------ > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > >> End of hlds Digest, Vol 13, Issue 126 > >> ************************************* > >> No virus found in this incoming message. > >> Checked by AVG - www.avg.com > >> Version: 8.0.237 / Virus Database: 270.11.15/2004 - Release Date: > 03/16/09 > >> 07:04:00 > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

