Only started seeing this on my Linux server - does this happen on Windows as well?
-k ________________________________________ From: [email protected] [[email protected]] On Behalf Of 1nsane [[email protected]] Sent: Monday, March 16, 2009 4:23 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Invalid SteamID's Very much agreed.Emptying the server is no fun. On Mon, Mar 16, 2009 at 4:13 PM, Kaspars <[email protected]> wrote: > Why the hell doesn't it reconnect by itself? This is plain stupid... > > 2009/3/16 Nephyrin Zey <[email protected]> > > > It has nothing to do with server uptime - the steam servers restarted > > and you lost connection. Restarting the server should reestablish it, > > assuming steam is back up. > > > > - Neph > > > > On Mon, Mar 16, 2009 at 1:01 PM, Kaspars <[email protected]> wrote: > > > I can confirm, that server after about 20h uptime starts to kick > players > > > with invalid steam id's message. Loadout stops working, too with some > > weird > > > messages: > > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > > (k_EItemRequestResultUnknownError). > > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > > (k_EItemRequestResultUnknownError). > > > (SERVER) LoadItems on Account 40452870 returned FAILCODE of 6 > > > (k_EItemRequestResultUnknownError). > > > > > > > > > 2009/3/16 MAtt <[email protected]> > > > > > >> Looks like someone pulled the plug! > > >> > > >> http://store.steampowered.com/stats/ > > >> > > >> > > >> -----Original Message----- > > >> From: [email protected] > > >> [mailto:[email protected]] On Behalf Of Marlon > > Wolterink > > >> Sent: Monday, March 16, 2009 3:40 PM > > >> To: [email protected] > > >> Subject: [hlds] Invalid SteamID's > > >> > > >> Hey, > > >> On our tf2 server one player after the other disconnects because of > > >> ''invalid steam id's" > > >> Happens on all of our servers, located in the netherlands and Germany. > > >> Annyone else having this issue? > > >> > > >> Cheers, > > >> Marlon a.k.a Doelwit > > >> www.lethal-zone.eu > > >> > > >> -----Oorspronkelijk bericht----- > > >> Van: [email protected] > > >> [mailto:[email protected]] Namens > > >> [email protected] > > >> Verzonden: Monday, March 16, 2009 8:00 PM > > >> Aan: [email protected] > > >> Onderwerp: hlds Digest, Vol 13, Issue 126 > > >> > > >> Send hlds mailing list submissions to > > >> [email protected] > > >> > > >> To subscribe or unsubscribe via the World Wide Web, visit > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> or, via email, send a message with subject or body 'help' to > > >> [email protected] > > >> > > >> You can reach the person managing the list at > > >> [email protected] > > >> > > >> When replying, please edit your Subject line so it is more specific > > >> than "Re: Contents of hlds digest..." > > >> > > >> > > >> Today's Topics: > > >> > > >> 1. Re: Server Scoring - an open letter to Valve :) (Nephyrin Zey) > > >> > > >> > > >> ---------------------------------------------------------------------- > > >> > > >> Message: 1 > > >> Date: Mon, 16 Mar 2009 11:59:39 -0700 > > >> From: Nephyrin Zey <[email protected]> > > >> Subject: Re: [hlds] Server Scoring - an open letter to Valve :) > > >> To: Half-Life dedicated Win32 server mailing list > > >> <[email protected]> > > >> Message-ID: > > >> <[email protected]> > > >> Content-Type: text/plain; charset=UTF-8 > > >> > > >> Nobody is arguing the merits of putting hard work into building a > > >> community. However, not everyone is going to dedicate a lot of time to > > >> it, or has the large friend network or knowhow to promote a new > > >> community. Does this mean that they dont 'deserve' to start one? It > > >> certainly doesn't justify using underhanded methods, but the point is: > > >> If valve provided more tools to help promote communities to players > > >> (such as my server browser idea), more communities (and more good > > >> ones) would exist, and that's good for the players, too! > > >> > > >> Arguing about whether community building is some kind of right or > > >> whether you should 'have to' work for it is stupid. The argument in > > >> this case is that valve should help communities a bit more, because it > > >> would make them easier to start, which could help everyone. This ties > > >> into fake players: If players are more encouraged through steam to > > >> 'belong', they're more likely to hang out with/affiliate with a > > >> community rather than just join random pubs all day, and suddenly fake > > >> player spam is less worthwhile, and players have a better experience. > > >> > > >> I don't really disagree with anything Richard has said, it's just not > > >> really the point (i think) karl is trying to put forth. > > >> > > >> > The current problems that exist aren't due to lack of tools, nor are > > they > > >> > due to the idea that the lack of them has forced you to turn to > > illicit > > >> > tactics which has jaded the players. What's jaded the players is > > server > > >> > operators who feel that they are entitled to something. > > >> > > >> Why does the point of this have to be arguing about whose fault it is? > > >> "Valve shouldn't improve the user experience because server operators > > >> screwed it up, not them" That's great for being all on your > > >> principles, but shitty for players. > > >> > > >> - Neph > > >> > > >> > > >> > > >> ------------------------------ > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > >> > > >> End of hlds Digest, Vol 13, Issue 126 > > >> ************************************* > > >> No virus found in this incoming message. > > >> Checked by AVG - www.avg.com > > >> Version: 8.0.237 / Virus Database: 270.11.15/2004 - Release Date: > > 03/16/09 > > >> 07:04:00 > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

