It's a server side update. first try the server did not come up.
2nd time was a step before charm, and it is live now. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 7 Date: Wed, 18 Mar 2009 20:57:46 -0400 From: Karl Weckstrom <[email protected]> Subject: Re: [hlds] Team Fortress 2 Update Available To: Half-Life dedicated Win32 server mailing list <[email protected]>, "[email protected]" <[email protected]>, "[email protected]" <[email protected]> Message-ID: <[email protected]> Content-Type: text/plain; charset=us-ascii This do anything on the server side or is srcds still single threaded? -----Original Message----- From: [email protected] [mailto: [email protected]] On Behalf Of Jason Ruymen Sent: Wednesday, March 18, 2009 8:52 PM To: Half-Life dedicated Win32 server mailing list; [email protected]; [email protected] Subject: [hlds] Team Fortress 2 Update Available An optional update for Team Fortress 2 has been released. Please run hldsupdatetool to receive it. The specific changes include: Added Multicore Rendering: - This initial release is aimed at testing compatibility, so the option is OFF by default - To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option Other changes: - Several performance improvements to decals and client bone/flex setup - A variety of alt-tab and mode switch fixes - Improvements to the way the engine initializes surround sound, fixing some specific hardware cases - Fixed a crash on exit in Vista 64 Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

