It's a server side update.

first try the server did not come up.

2nd time was a step before charm, and it is live now.

[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality

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Message: 7
Date: Wed, 18 Mar 2009 20:57:46 -0400
From: Karl Weckstrom <[email protected]>
Subject: Re: [hlds] Team Fortress 2 Update Available
To: Half-Life dedicated Win32 server mailing list
       <[email protected]>,  "[email protected]"
       <[email protected]>,
       "[email protected]"
       <[email protected]>
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii

This do anything on the server side or is srcds still single threaded?

-----Original Message-----
From: [email protected] [mailto:
[email protected]] On Behalf Of Jason Ruymen
Sent: Wednesday, March 18, 2009 8:52 PM
To: Half-Life dedicated Win32 server mailing list;
[email protected]; [email protected]
Subject: [hlds] Team Fortress 2 Update Available

An optional update for Team Fortress 2 has been released.  Please run
hldsupdatetool to receive it.  The specific changes include:

Added Multicore Rendering:
- This initial release is aimed at testing compatibility, so the option is
OFF by default
- To turn it on, go to the Options->Video->Advanced dialog, and check the
"Multicore Rendering" option

Other changes:
- Several performance improvements to decals and client bone/flex setup
- A variety of alt-tab and mode switch fixes
- Improvements to the way the engine initializes surround sound, fixing some
specific hardware cases
- Fixed a crash on exit in Vista 64

Jason
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