Are you sure its still the crash related to water? There is a new crash which happens on all maps, and a list of solution was posted here:
http://forums.steampowered.com/forums/showpost.php?p=9454526&postcount=1 2009/3/21 Jeff Sugar <[email protected]> > Hm, wasn't fixed for my players or me ... and we're all fully updated. Odd. > > On Fri, Mar 20, 2009 at 11:35 PM, AnAkIn . <[email protected]> wrote: > > > The crash in water was fixed in the last update: > > > > "Fixed decal related crash" > > > > Now there is a new crash, random, which happens at any time on any map > > (even > > without water), and VALVe said on the Steam Forums that they're working > on > > it. > > > > 2009/3/21 Jeff Sugar <[email protected]> > > > > > I realized that, although I saw it as a possible fix in a single email > > the > > > other day, no one had put out an actual topic describing the fix for > > > players > > > with the Dual Core options on (I've only seen it happen for those with > it > > > on, though I may be wrong!). I tested various situations, and it always > > > happened with the whole gibs-in-water situation (not sure what to call > it > > > in > > > a technical sense), and those with *r_waterdrawrefraction 0* didn't > crash > > > while those with it set to *1* did. Through every test, this was the > > case*. > > > *Take note that *this resets anytime you restart tf2, so it must be > > either > > > in your autoexec.cfg or set every time you start tf2. *People kept > > thinking > > > our server was the problem, so I actually added an entry into our ads > > > plugin > > > that reads as (copied straight from the ads file) > > > *"text" "{GREEN} HAVING CRASHES? SET r_waterdrawrefraction 0 > (Note > > > that for it to stick through TF2 instances, you'll need to put it in > your > > > autoexec.cfg)"* > > > > > > Deal with it however you wish, but at least now it's out there. Hope > this > > > helps someone. > > > -Atreus > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

