One of my servers is being spammed in console with missing scripts for
"crits against fire" and other fun stuff.

On Mon, Apr 20, 2009 at 8:49 PM, AzuiSleet <azuisl...@gmail.com> wrote:

> It may be that they're turning it into an RPG, where you pick up a rocket
> launcher + 3, and you can decide to delete it in your backpack.
>
> On Mon, Apr 20, 2009 at 6:41 PM, Jeff Sugar <jeffsu...@gmail.com> wrote:
>
> > "- Added the ability for players to permanently delete items from their
> > inventory using the new Backpack menu. This does not reset achievements.
> > Once an item has been deleted it can never be re-earned"
> >
> > I cannot for the life of me figure out what the point of this is.
> >
> > -Atreus
> >
> >
> > On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen <jas...@valvesoftware.com
> > >wrote:
> >
> > > A required update for Team Fortress 2 is now available.  Please run
> > > hldsupdatetool to receive.  The specific changes include:
> > >
> > > Game Changes:
> > > - Reworked the character loadout screens to support future features.
> > > - Added the ability for players to permanently delete items from their
> > > inventory using the new Backpack menu. This does not reset
> achievements.
> > > Once an item has been deleted it can never be re-earned
> > > - Added the ability for players to reset their player stats using the
> > Reset
> > > Stats button on the Stats menu. This does not reset achievements
> > > - Added a "player_teleported" game event that is sent when a player is
> > > teleported
> > > - Updated cp_junction_final to score per-capture instead of per-round.
> > This
> > > fixes the map not working correctly with Tournament mode and the
> > stopwatch
> > > - Scouts now drop the flag if they're carrying it when they start
> phasing
> > >
> > > Fixes:
> > > - Fixed instances where Steam connection problems would cause some
> > unlocked
> > > items to be unusable
> > > - Fixed the custom crosshair menu not clearing itself when "None" is
> > > selected for non-English clients
> > > - Fixed warning about not being able to execute skill1.cfg when
> starting
> > > the dedicated server
> > >
> > > Jason
> > >
> > >
> > >
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