Thanks... oddly enough I've never heard of that... learned something new
today... :)

-turb0z

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Steve Colebourne
Sent: Monday, May 04, 2009 10:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP blocked

+clientport 27006 in launch options :)

turb0z wrote:
> How would one go about doing this?
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of MONDO
> Sent: Monday, May 04, 2009 10:41 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
blocked
> 
> Using a different port on the player side should resolve this.  The
default
> port is 27005, so simply have the 2nd PC use port 27006 and you should
have
> no further problems.
> 
> On Mon, May 4, 2009 at 11:31 AM, turb0z <[email protected]> wrote:
> 
>> I also just confirmed with this person that if they click "cancel" on the
>> "retrying" connection box before the timeout occurs, they were able to
>> successfully join the server.  Seems pretty bass ackwards, but that was
> his
>> workaround yesterday.  He confirmed this on four systems (two on one
> public
>> IP) working off of Time Warner Residential and Business class.
>>
>> Seems like it's definitely an issue since he confirmed it on different
>> systems and it wasn't linked to one game server.
>>
>> -----Original Message-----
>> From: [email protected] [mailto:
>> [email protected]] On Behalf Of Steve Colebourne
>> Sent: Monday, May 04, 2009 10:27 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
> blocked
>> Not checked since the update, but used to get this a lot a while back.
>>
>> We now run each client behind the same ip on a different client port and
>> get no problems - but as I said, haven't been on tf2 with two machines
>> since said update.
>>
>> Don't know if the above will help or not!
>>
>> turb0z wrote:
>>> Since the last Valve update for TF2, I’ve been getting reports from my
>>> community members that if two people try to join a TF2 server from the
>> same
>>> public IP address, the second person gets a “connection failed after 3
>>> attempts” message.  This has been confirmed on any TF2 server, not a
>>> specific one.  This was not the case up until the last update released
> (I
>>> believe Friday).
>>>
>>>
>>>
>>> Anyone else seeing this issue?
>>>
>>>
>>>
>>> -turb0z
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to