Not a bug. Been around for a long time.

Set +clientport 27006 or higher on each client you'd like to connect to the
same server with from inside your network.

On Wed, May 6, 2009 at 10:39 AM, <[email protected]> wrote:

> It looks like this might also be happening in Left 4 Dead. Maybe this is a
> bug introduced with a Source engine patch?
>
>
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