Your cloak example would be exploiting, is that really possible? That
would be something Valve would have to fix.

On Fri, May 15, 2009 at 1:43 AM, MjrNuT <[email protected]> wrote:
> Ok, scripts I gather are a debatable topic.  One school of thought is that
> whatever Valve allows is acceptable.  Another is school says....it's
> whatever deemed reasonable and legitimate, and this is said in the context
> of the Admin's discretion.
>
> So, I'm not looking to start a discussion on scripts in general.  I'm
> interested to know if any of you server admins that are responsible for
> banning players and such have indeed banned for any script usage for the Spy
> in TF2.  I ask b/c in a way, even though the spy is granted some leeway in
> attaining behind enemy lines to get kills, some scripts seem to *gurantee*
> some things with much higher confidence when compared to scripts of OTHER
> classes.
>
> Examples:
>
> 1.  BS/Cloak -- where the smoke does not even show.  Not sure if that is
> consistent w/ the smoke.  However, similar to also fast decloak of almost no
> smoke at all.
>
> 2.  Autosapping -- sap whatever you materially come into range with.
>
> 3.  autosap w/ BS -- combined with above.
>
> The above are just a few examples and I'm sure some of you may be able to
> comment more.  My disclaimer is that Spy class is my least played.  I don't
> and have not tried these scripts as I try for myself to understand the raw
> setup.  Look at the timing for what may be constituted as "reasonable"
> timing.  It's not like the Soldier RJ gurantees a kill.  Some of these
> actions by the spy I can't help but partially associate with a sniper
> aimbot.
>
> Please be kind as I'm interested again in if you other server admins have
> ever considered this, have done Bans, or w/e for Spys, thus classifying some
> script usage as "illegal" by your standards.
>
> Thanks,
>
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
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