Based on today's Valve blog of not-Sniper, but SPY update....I don't have a prayer banning any of 'em. :P
Sorry for wasting your time. >< [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com On Fri, May 15, 2009 at 12:00 PM, <[email protected]>wrote: > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: Killing Floor and Fire Daemon Management (Greg Williams) > 2. Re: BAN Spy Scripts Anyone? (AnAkIn .) > 3. Re: BAN Spy Scripts Anyone? (Donnie Newlove) > 4. Re: BAN Spy Scripts Anyone? (Arg!) > 5. Re: BAN Spy Scripts Anyone? (MjrNuT) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Thu, 14 May 2009 19:39:53 -0700 (PDT) > From: Greg Williams <[email protected]> > Subject: Re: [hlds] Killing Floor and Fire Daemon Management > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Cc: "Ryan C. Gordon" <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=us-ascii > > Try this > > Executable: C:\GameServers\KF1\system\kf_server_launcher.bat > Working Directory: C:\GameServers\KF1\system > No parameters > > That works for me. Hello Rosie ; ) > > > > > ________________________________ > From: John Gibson <[email protected]> > To: Half-Life dedicated Win32 server mailing list < > [email protected]> > Cc: Ryan C. Gordon <[email protected]> > Sent: Thursday, May 14, 2009 9:24:38 PM > Subject: Re: [hlds] Killing Floor and Fire Daemon Management > > Copying Ryan Gordon in here, he's our Linux expert. > > John Gibson > President > Tripwire Interactive LLC > www.tripwireinteractive.com > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of > [email protected] > Sent: Thursday, May 14, 2009 9:56 PM > To: [email protected] > Subject: [hlds] Killing Floor and Fire Daemon Management > > We are successfully running SunLit Killing Floor 69.28.221.147:7707 from > the > included kf_server_launcher.bat file > I can not however get it to load from the FireDaemon interface :( > > Executable: C:\GameServers\KF1\system\ucc.exe > Working Directory: C:\GameServers\KF1\system > Parameters: ucc server > KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?mul > tihome=69.28.221.147?AdminName=xxxx?AdminPassword=xxxx > > Any suggestions? > > Thanks > Rosie the Riveter > SunLit Games > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ------------------------------ > > Message: 2 > Date: Fri, 15 May 2009 12:27:52 +0200 > From: "AnAkIn ." <[email protected]> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > sv_allow_wait_command never worked on TF2 (or maybe even orange box > engine). It's been a few months it has been posted on this list already. > It > would be really nice if it worked, would be useful for leagues because it > blocks a lot of illegal scripts. > > 2009/5/15 Arg! <[email protected]> > > > Im not sure if it works as advertised, but this cvar - > > sv_allow_wait_command > > should prevent clients using the wait command which is crucial to a lot > of > > these types of scripts. > > > > On Fri, May 15, 2009 at 10:37 AM, Yaakov Smith <[email protected]> > wrote: > > > > > How do you trigger a script, apart from a bind? > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of MjrNuT > > > Sent: Friday, 15 May 2009 10:34 AM > > > To: [email protected] > > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > > > > I just don't know about that Haven, completely. Here are some examples > > > that > > > I don't think you can do manually AND consistently: > > > > > > 1. Demoman sticky -- autodetonate exactly all 8 or any when reaching > the > > > 1s > > > life. > > > > > > 2. Autosapping anything that you just move around to by touching. You > > > dont > > > have to be looking at it to sap it like you manually would. > > > > > > I'm sure there are other examples of this nature. Compared to the RJ, > I > > > totally agree w/ you. Just an observation that the rule does not > always > > > fit > > > the application? (is that the saying? :P) > > > > > > > > > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH > > > > > > @Mr. Gottlieb -- do tell how? and btw, you forgot the *j* dewd. > MjrNuT > > > No > > > space and no period. lol > > > > > > Cheers to the responses thus far guys! > > > > > > > > > [FLASH] MjrNuT > > > Arise from Flames and Ash, Behold Immortality > > > > > > www.flamesandash.com > > > > > > > > > From: Haven Meyer <[email protected]> > > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > To: Half-Life dedicated Win32 server mailing list > > > <[email protected]> > > > Message-ID: > > > <[email protected]> > > > Content-Type: text/plain; charset=ISO-8859-1 > > > > > > TF2: Anything that can be done with a script, can be done by someone > > > without > > > a script. There is a script which makes your "jump / crouch" half a > dozen > > > times per jump, which due to the way Hit-boxes are rendered does > actually > > > give the player an advantage. This is about the only example I can > think > > of > > > where I am against it. Now you have to ask if you can tell what is a > > script > > > and what is just a good player. Could you prove it? :/ Really, it just > > > comes > > > down to your server and how you want to handle it. > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > __________ Information from ESET Smart Security, version of virus > > signature > > > database 4077 (20090514) __________ > > > > > > The message was checked by ESET Smart Security. > > > > > > http://www.eset.com > > > > > > > > > > > > __________ Information from ESET Smart Security, version of virus > > signature > > > database 4077 (20090514) __________ > > > > > > The message was checked by ESET Smart Security. > > > > > > http://www.eset.com > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ------------------------------ > > Message: 3 > Date: Fri, 15 May 2009 15:39:37 +0200 > From: Donnie Newlove <[email protected]> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > Your cloak example would be exploiting, is that really possible? That > would be something Valve would have to fix. > > On Fri, May 15, 2009 at 1:43 AM, MjrNuT <[email protected]> wrote: > > Ok, scripts I gather are a debatable topic. ?One school of thought is > that > > whatever Valve allows is acceptable. ?Another is school says....it's > > whatever deemed reasonable and legitimate, and this is said in the > context > > of the Admin's discretion. > > > > So, I'm not looking to start a discussion on scripts in general. ?I'm > > interested to know if any of you server admins that are responsible for > > banning players and such have indeed banned for any script usage for the > Spy > > in TF2. ?I ask b/c in a way, even though the spy is granted some leeway > in > > attaining behind enemy lines to get kills, some scripts seem to > *gurantee* > > some things with much higher confidence when compared to scripts of OTHER > > classes. > > > > Examples: > > > > 1. ?BS/Cloak -- where the smoke does not even show. ?Not sure if that is > > consistent w/ the smoke. ?However, similar to also fast decloak of almost > no > > smoke at all. > > > > 2. ?Autosapping -- sap whatever you materially come into range with. > > > > 3. ?autosap w/ BS -- combined with above. > > > > The above are just a few examples and I'm sure some of you may be able to > > comment more. ?My disclaimer is that Spy class is my least played. ?I > don't > > and have not tried these scripts as I try for myself to understand the > raw > > setup. ?Look at the timing for what may be constituted as "reasonable" > > timing. ?It's not like the Soldier RJ gurantees a kill. ?Some of these > > actions by the spy I can't help but partially associate with a sniper > > aimbot. > > > > Please be kind as I'm interested again in if you other server admins have > > ever considered this, have done Bans, or w/e for Spys, thus classifying > some > > script usage as "illegal" by your standards. > > > > Thanks, > > > > > > [FLASH] MjrNuT > > Arise from Flames and Ash, Behold Immortality > > > > www.flamesandash.com > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ------------------------------ > > Message: 4 > Date: Fri, 15 May 2009 23:48:06 +1000 > From: "Arg!" <[email protected]> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > Yeah i didnt think it worked. Would be nice if it did though, would help a > lot to thwart scripters. > > On Fri, May 15, 2009 at 11:39 PM, Donnie Newlove > <[email protected]>wrote: > > > Your cloak example would be exploiting, is that really possible? That > > would be something Valve would have to fix. > > > > On Fri, May 15, 2009 at 1:43 AM, MjrNuT <[email protected]> wrote: > > > Ok, scripts I gather are a debatable topic. One school of thought is > > that > > > whatever Valve allows is acceptable. Another is school says....it's > > > whatever deemed reasonable and legitimate, and this is said in the > > context > > > of the Admin's discretion. > > > > > > So, I'm not looking to start a discussion on scripts in general. I'm > > > interested to know if any of you server admins that are responsible for > > > banning players and such have indeed banned for any script usage for > the > > Spy > > > in TF2. I ask b/c in a way, even though the spy is granted some leeway > > in > > > attaining behind enemy lines to get kills, some scripts seem to > > *gurantee* > > > some things with much higher confidence when compared to scripts of > OTHER > > > classes. > > > > > > Examples: > > > > > > 1. BS/Cloak -- where the smoke does not even show. Not sure if that > is > > > consistent w/ the smoke. However, similar to also fast decloak of > almost > > no > > > smoke at all. > > > > > > 2. Autosapping -- sap whatever you materially come into range with. > > > > > > 3. autosap w/ BS -- combined with above. > > > > > > The above are just a few examples and I'm sure some of you may be able > to > > > comment more. My disclaimer is that Spy class is my least played. I > > don't > > > and have not tried these scripts as I try for myself to understand the > > raw > > > setup. Look at the timing for what may be constituted as "reasonable" > > > timing. It's not like the Soldier RJ gurantees a kill. Some of these > > > actions by the spy I can't help but partially associate with a sniper > > > aimbot. > > > > > > Please be kind as I'm interested again in if you other server admins > have > > > ever considered this, have done Bans, or w/e for Spys, thus classifying > > some > > > script usage as "illegal" by your standards. > > > > > > Thanks, > > > > > > > > > [FLASH] MjrNuT > > > Arise from Flames and Ash, Behold Immortality > > > > > > www.flamesandash.com > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ------------------------------ > > Message: 5 > Date: Fri, 15 May 2009 08:57:48 -0700 > From: MjrNuT <[email protected]> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > To: [email protected] > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > The answer is YES, afaik......? > > Sorry if I missed your point Yaakov. If so please elaborate. > > [FLASH] MjrNuT > Arise from Flames and Ash, Behold Immortality > > www.flamesandash.com > > > > > Message: 4 > > Date: Fri, 15 May 2009 10:37:53 +1000 > > From: "Yaakov Smith" <[email protected]> > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > To: "'Half-Life dedicated Win32 server mailing list'" > > <[email protected]> > > Message-ID: <000801c9d4f5$65ddcac0$319960...@com> > > Content-Type: text/plain; charset="us-ascii" > > > > How do you trigger a script, apart from a bind? > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of MjrNuT > > Sent: Friday, 15 May 2009 10:34 AM > > To: [email protected] > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > > I just don't know about that Haven, completely. Here are some examples > > that > > I don't think you can do manually AND consistently: > > > > 1. Demoman sticky -- autodetonate exactly all 8 or any when reaching the > > 1s > > life. > > > > 2. Autosapping anything that you just move around to by touching. You > > dont > > have to be looking at it to sap it like you manually would. > > > > I'm sure there are other examples of this nature. Compared to the RJ, I > > totally agree w/ you. Just an observation that the rule does not always > > fit > > the application? (is that the saying? :P) > > > > > > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH > > > > @Mr. Gottlieb -- do tell how? and btw, you forgot the *j* dewd. MjrNuT > > No > > space and no period. lol > > > > Cheers to the responses thus far guys! > > > > > > [FLASH] MjrNuT > > Arise from Flames and Ash, Behold Immortality > > > > www.flamesandash.com > > > > > > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 15, Issue 61 > ************************************ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

