Same.

On 6/8/09, Anthony R. Paloma <[email protected]> wrote:
>
> I'm not getting this update from the update tool.
>
>> From: [email protected]
>> To: [email protected]; [email protected];
>> [email protected]
>> Date: Mon, 8 Jun 2009 16:59:01 -0700
>> Subject: [hlds] TF2 required update released
>>
>> We've release a required update for TF2. Sorry for the lack of notice
>> ahead of time on this one. The details are below.
>>
>> -Eric
>>
>>
>>
>> Engine
>> ------
>> Fixed Day of Defeat: Source server crash when loading dod_jagd.
>>
>>
>> Team Fortress 2
>> ---------------
>> Added a "Discard" button to the item pickup panel.
>> Added a backstab custom death animation to the Heavy.
>> Changed default for tf_arena_use_queue to 1. This was the original
>> behavior prior to the last update.
>> Changed the Dead Ringer so it can be activated while carrying the flag.
>> Increased the Force-A-Nature's damage by 10%.
>> Fixed not being able to reflect arrows with the Flamethrower.
>> Fixed The Huntsman drawing a muzzle flash under lagged conditions.
>> Fixed the background color of the Spy disguise panel not always matching
>> his disguise team.
>> Fixed idle players being kicked when the server has tf_arena_use_queue set
>> to 0.
>> Fixed Spies not being able to sap a building if an enemy player was
>> colliding with the building.
>> Fixed getting a real target ID on an enemy Spy that's disguised as one of
>> your teammates if you are disguised as an enemy.
>> Fixed the Ambassador not shooting enemy sticky bombs.
>> Fixed Spies being able to automatically cloak after uncloaking at the
>> moment of a weapon switch.
>> Fixed Jarate instantly exploding when thrown in some places, like the
>> final area of Badwater.
>> Fixed spectators not having their items removed when they enter spectator
>> mode.
>> Fixed Sniper "civilian" exploit where players could crash the server.
>> Fixed a couple of cases where viable backstabs would fail.
>>
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>
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-- 
Thanks,
-Jeff

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