Fail.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Andreas Grimm
Sent: Monday, June 08, 2009 8:12 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 required update released

spy was sappin' their update ...

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jeff Sugar
Sent: Tuesday, June 09, 2009 2:09 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 required update released

New Update Style: UPDATE WITHOUT THE UPDATE :v

On Mon, Jun 8, 2009 at 5:07 PM, Dan Offord <[email protected]> wrote:

> No one is currently :(
>
> 2009/6/9 Anthony R. Paloma <[email protected]>
>
> >
> > I'm not getting this update from the update tool.
> >
> > > From: [email protected]
> > > To: [email protected]; [email protected];
> > [email protected]
> > > Date: Mon, 8 Jun 2009 16:59:01 -0700
> > > Subject: [hlds] TF2 required update released
> > >
> > > We've release a required update for TF2. Sorry for the lack of notice
> > ahead of time on this one. The details are below.
> > >
> > > -Eric
> > >
> > >
> > >
> > > Engine
> > > ------
> > > Fixed Day of Defeat: Source server crash when loading dod_jagd.
> > >
> > >
> > > Team Fortress 2
> > > ---------------
> > > Added a "Discard" button to the item pickup panel.
> > > Added a backstab custom death animation to the Heavy.
> > > Changed default for tf_arena_use_queue to 1. This was the original
> > behavior prior to the last update.
> > > Changed the Dead Ringer so it can be activated while carrying the
flag.
> > > Increased the Force-A-Nature's damage by 10%.
> > > Fixed not being able to reflect arrows with the Flamethrower.
> > > Fixed The Huntsman drawing a muzzle flash under lagged conditions.
> > > Fixed the background color of the Spy disguise panel not always
> matching
> > his disguise team.
> > > Fixed idle players being kicked when the server has tf_arena_use_queue
> > set to 0.
> > > Fixed Spies not being able to sap a building if an enemy player was
> > colliding with the building.
> > > Fixed getting a real target ID on an enemy Spy that's disguised as one
> of
> > your teammates if you are disguised as an enemy.
> > > Fixed the Ambassador not shooting enemy sticky bombs.
> > > Fixed Spies being able to automatically cloak after uncloaking at the
> > moment of a weapon switch.
> > > Fixed Jarate instantly exploding when thrown in some places, like the
> > final area of Badwater.
> > > Fixed spectators not having their items removed when they enter
> spectator
> > mode.
> > > Fixed Sniper "civilian" exploit where players could crash the server.
> > > Fixed a couple of cases where viable backstabs would fail.
> > >
> > > _______________________________________________
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> > please visit:
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> >
> > _________________________________________________________________
> > Windows LiveT: Keep your life in sync.
> > http://windowslive.com/explore?ocid=TXT_TAGLM_WL_BR_life_in_synch_062009
> > _______________________________________________
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> > please visit:
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> >
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