No one is currently :(

2009/6/9 Anthony R. Paloma <[email protected]>

>
> I'm not getting this update from the update tool.
>
> > From: [email protected]
> > To: [email protected]; [email protected];
> [email protected]
> > Date: Mon, 8 Jun 2009 16:59:01 -0700
> > Subject: [hlds] TF2 required update released
> >
> > We've release a required update for TF2. Sorry for the lack of notice
> ahead of time on this one. The details are below.
> >
> > -Eric
> >
> >
> >
> > Engine
> > ------
> > Fixed Day of Defeat: Source server crash when loading dod_jagd.
> >
> >
> > Team Fortress 2
> > ---------------
> > Added a "Discard" button to the item pickup panel.
> > Added a backstab custom death animation to the Heavy.
> > Changed default for tf_arena_use_queue to 1. This was the original
> behavior prior to the last update.
> > Changed the Dead Ringer so it can be activated while carrying the flag.
> > Increased the Force-A-Nature's damage by 10%.
> > Fixed not being able to reflect arrows with the Flamethrower.
> > Fixed The Huntsman drawing a muzzle flash under lagged conditions.
> > Fixed the background color of the Spy disguise panel not always matching
> his disguise team.
> > Fixed idle players being kicked when the server has tf_arena_use_queue
> set to 0.
> > Fixed Spies not being able to sap a building if an enemy player was
> colliding with the building.
> > Fixed getting a real target ID on an enemy Spy that's disguised as one of
> your teammates if you are disguised as an enemy.
> > Fixed the Ambassador not shooting enemy sticky bombs.
> > Fixed Spies being able to automatically cloak after uncloaking at the
> moment of a weapon switch.
> > Fixed Jarate instantly exploding when thrown in some places, like the
> final area of Badwater.
> > Fixed spectators not having their items removed when they enter spectator
> mode.
> > Fixed Sniper "civilian" exploit where players could crash the server.
> > Fixed a couple of cases where viable backstabs would fail.
> >
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