The description is from the update notes when it was added in on March 11.
Although there was a typo in the original announcement and they forgot the
's' on the end.

On Fri, Jun 12, 2009 at 7:18 AM, Ook <[email protected]> wrote:

> Ahh...excellent...tnx ;-)
>
> Where did you find this description?
>
> ----- Original Message -----
> From: "Adam Smith" 
> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>
> >
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>
> >
> Sent: Friday, June 12, 2009 7:13 AM
> Subject: Re: [hlds] How to force L4D server to coop only?
>
>
> > sv_gametype
> >
> > - Added convar sv_gametype that allows server operators to limit the
> types
> > of games that will start on their server. Default value is 'coop,versus'.
> > Can be changed to just 'coop' or just 'versus' to limit to those game
> > types
> >
> > On Fri, Jun 12, 2009 at 10:00 AM, Ook 
> > <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>>
> wrote:
> >
> >> If I include sv_gamemode coop in server.cfg, I find that this does not
> >> force
> >> the server to stay in coop. Ten minutes later there are 8 people playing
> >> a
> >> versus map. How can I force a L4D server to stay in coop mode only?
> >>
> >>
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