Ive been laggy and loagy, its like the server needs more fiber.

On Wed, Jun 10, 2009 at 4:36 PM, k e <[email protected]> wrote:

> I run windows servers and since the update, the latency has shot up
> and it's more laggy. Anyone else?
>
> On 6/10/09, Timothy Sadleir <[email protected]> wrote:
> > Yep, same here.  Glad to know it's not just me.
> >
> > On Tue, Jun 9, 2009 at 11:48 PM, Cc2iscooL <[email protected]> wrote:
> >
> >> I've been having these random lockups since two or three updates ago.
> >>
> >> --
> >> Cc2iscooL
> >> Head Admin/Owner
> >> http://www.cc2iscool.com
> >>
> >>
> >> On Wed, Jun 10, 2009 at 1:44 AM, Tony Paloma <[email protected]
> >> >wrote:
> >>
> >> > > Getting lockups as well.
> >> > > Had two Linux and two Windows servers lock up tonight....no
> >> > crashing....just
> >> > > lockups.
> >> >
> >> > There's a thread on hlds_linux that may be relevant:
> >> >
> >> > Apparently there's a crash exploit or server freeze exploit as well. I
> >> > found
> >> > this in the server console:
> >> > PM  Got a NaN velocity Z
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > PM  Got a NaN velocity X
> >> > PM  Got a NaN origin on X
> >> > PM  Got a NaN velocity Y
> >> > PM  Got a NaN origin on Y
> >> > PM  Got a NaN velocity Z
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > PM  Got a NaN velocity X
> >> > PM  Got a NaN origin on X
> >> > PM  Got a NaN velocity Y
> >> > PM  Got a NaN origin on Y
> >> > PM  Got a NaN velocity Z
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > PM  Got a NaN velocity X
> >> > PM  Got a NaN origin on X
> >> > PM  Got a NaN velocity Y
> >> > PM  Got a NaN origin on Y
> >> > PM  Got a NaN velocity Z
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> > DataTable warning: player: Out-of-range value (nan) in SendPropFloat
> >> > 'm_angEyeAngles[0]', clamping.
> >> >
> >> > -----Original Message-----
> >> > From: [email protected]
> >> > [mailto:[email protected]] On Behalf Of Tony
> >> > Paloma
> >> > Sent: Monday, June 08, 2009 11:24 PM
> >> > To: 'Half-Life dedicated Linux server mailing list'
> >> > Cc: 'Eric Smith'
> >> > Subject: Re: [hlds_linux] TF2 required update released
> >> >
> >> > Another crash, different box and a different trace. Certainly I can't
> be
> >> > the
> >> > only one noticing instability?
> >> >
> >> > #0  0x04795e4f in CTeamControlPoint::InputSetOwner ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > (gdb) bt
> >> > #0  0x04795e4f in CTeamControlPoint::InputSetOwner ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #1  0x042e4d81 in CBaseEntity::AcceptInput ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #2  0x0435cdc4 in CEventQueue::ServiceEvents ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #3  0x0435d221 in ServiceEventQueue ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #4  0x044333ca in CServerGameDLL::GameFrame ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #5  0x00fe8362 in CServerPlugin::GameFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #6  0x00fcc34d in SV_Think ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #7  0x00fce0d0 in SV_Frame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #8  0x01093454 in _Host_RunFrame_Server ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #9  0x010944b1 in _Host_RunFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #10 0x01094998 in Host_RunFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> >
> >> > -----Original Message-----
> >> > From: [email protected]
> >> > [mailto:[email protected]] On Behalf Of Tony
> >> > Paloma
> >> > Sent: Monday, June 08, 2009 7:48 PM
> >> > To: 'Half-Life dedicated Linux server mailing list'
> >> > Subject: Re: [hlds_linux] TF2 required update released
> >> >
> >> > Just got another one of these. Same box, different srcds instance.
> >> >
> >> > -----Original Message-----
> >> > From: [email protected]
> >> > [mailto:[email protected]] On Behalf Of Tony
> >> > Paloma
> >> > Sent: Monday, June 08, 2009 5:52 PM
> >> > To: 'Half-Life dedicated Linux server mailing list'
> >> > Cc: 'Eric Smith'
> >> > Subject: Re: [hlds_linux] TF2 required update released
> >> >
> >> > I got a crash on one server within 15 minutes after this update.
> >> >
> >> > #0  0xf5c2fb16 in CTFProjectile_Arrow::PositionArrowOnBone ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #1  0xf5c31538 in CTFProjectile_Arrow::StrikeTarget ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #2  0xf5c324a5 in CTFProjectile_Arrow::ArrowTouch ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #3  0xf55c64e2 in CBaseEntity::Touch ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #4  0xf580216e in CBaseEntity::PhysicsStartTouch ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #5  0xf58040bf in CBaseEntity::PhysicsMarkEntityAsTouched ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #6  0xf580442a in CBaseEntity::PhysicsMarkEntitiesAsTouching ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #7  0xf5804494 in CBaseEntity::PhysicsImpact ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #8  0xf57fbb4e in CBaseEntity::PhysicsPushEntity ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #9  0xf5809d1e in CBaseEntity::PhysicsToss ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #10 0xf580a652 in CBaseEntity::PhysicsSimulate ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #11 0xf57fd3d9 in Physics_SimulateEntity ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #12 0xf57fd934 in Physics_RunThinkFunctions ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #13 0xf571b3c0 in CServerGameDLL::GameFrame ()
> >> >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> >> > #14 0xf7735362 in CServerPlugin::GameFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #15 0xf771934d in SV_Think ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #16 0xf771b0d0 in SV_Frame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #17 0xf77e0454 in _Host_RunFrame_Server ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #18 0xf77e14b1 in _Host_RunFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #19 0xf77e1998 in Host_RunFrame ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> > #20 0xf77ed920 in CHostState::State_Run ()
> >> >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to