Unknown command "sv_gametype"

Yah - I noticed that :). sv_gametypes seems to be correct, but if I put it 
in server.cfg:

sv_gametypes coop

and start server and type sv_gametypes in console, I get:

sv_gametypes
"sv_gametypes" = "coop,versus,survival"
 notify
 - Allowable game types, lobbies will search based on this.

So I typed sv_gametypes in console:

sv_gametypes coop
Queuing heartbeat send to steam master server updater.
sv_gametypes
"sv_gametypes" = "coop" ( def. "coop,versus,survival" )
 notify
 - Allowable game types, lobbies will search based on this.

Is sv_gametypes not recognized if it is in server.cfg?


----- Original Message ----- 
From: "Brent Veal" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Friday, June 12, 2009 7:24 AM
Subject: Re: [hlds] How to force L4D server to coop only?


> The description is from the update notes when it was added in on March 11.
> Although there was a typo in the original announcement and they forgot the
> 's' on the end.
>
> On Fri, Jun 12, 2009 at 7:18 AM, Ook <[email protected]> wrote:
>
>> Ahh...excellent...tnx ;-)
>>
>> Where did you find this description?
>>
>> ----- Original Message -----
>> From: "Adam Smith" 
>> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>
>> >
>> To: "Half-Life dedicated Win32 server mailing list"
>> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>
>> >
>> Sent: Friday, June 12, 2009 7:13 AM
>> Subject: Re: [hlds] How to force L4D server to coop only?
>>
>>
>> > sv_gametype
>> >
>> > - Added convar sv_gametype that allows server operators to limit the
>> types
>> > of games that will start on their server. Default value is 
>> > 'coop,versus'.
>> > Can be changed to just 'coop' or just 'versus' to limit to those game
>> > types
>> >
>> > On Fri, Jun 12, 2009 at 10:00 AM, Ook 
>> > <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>>
>> wrote:
>> >
>> >> If I include sv_gamemode coop in server.cfg, I find that this does not
>> >> force
>> >> the server to stay in coop. Ten minutes later there are 8 people 
>> >> playing
>> >> a
>> >> versus map. How can I force a L4D server to stay in coop mode only?
>> >>
>> >>
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>> >>
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>>
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