As mentioned on the Left 4 Dead blog recently, we're are going to release an 
update that adds support for third party custom campaigns.  For server 
operators, there are a few significant things to be aware of for this release.

First off, we're giving authors of new campaigns the ability to put all their 
campaign data into a single .VPK file for easy distribution.  On the server, 
you just install these in the left4dead/addons folder just like clients do.  
You can install one and activate it on the server without restarting by 
entering "update_addon_paths;mission_reload" into the server console after 
placing the .VPK file in the addons folder.

Also, we have fixed the fact Left4Dead tends to hog the 63 character server 
tags.  We've extended the master servers and the steam API to allow servers to 
send up a list of keys separate from tags for matchmaking, up to 1200 bytes in 
size.  We're moving the sv_search_key, sv_gametypes and sv_steamgroup tags out 
of the regular server tags and into this extended set.  The extended set will 
also be used by servers to send up a list of the names of the third party 
custom campaigns they have installed so players can find them.  The 
"sv_showtags" command will now list the normal tags as public and the extended 
matchmaking-only tags as private.  The private matchmaking tags are only 
communicated between your server and the master server.  We also extended 
sv_steamgroup to allow a server to be in multiple groups by specifying the 
group IDs separated by commas.

When players now select a custom third party campaign add-on and search for a 
dedicated server, it will look at these extended tags for the name and version 
of the campaign installed.  Server operators will certainly want to keep an eye 
on the various Left 4 Dead add-on websites for popular third party campaigns 
and install them for people to play on their server.

--
/// Zoid


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