I was going to ask that too, but you can put pretty much anything in the addons folder without affecting metamod/sourcemod. Nothing in there will be looked at unless you tell metamod where it is.
The add-ons folder will probably be where they will be going. At least that's what I've been thinking ever since the blog post. On Thu, Jun 25, 2009 at 11:17 AM, Dan Offord <li...@multiplay.co.uk> wrote: > Hey Zoid, > > How is this going to going to affect metamod/sourcemod which are in > left4dead/addons? > Unless you mean left4dead/add-ons which appears to have been added > recently? > > Regards, > Dan > > Zoid Kirsch wrote: > > As mentioned on the Left 4 Dead blog recently, we're are going to release > an update that adds support for third party custom campaigns. For server > operators, there are a few significant things to be aware of for this > release. > > > > First off, we're giving authors of new campaigns the ability to put all > their campaign data into a single .VPK file for easy distribution. On the > server, you just install these in the left4dead/addons folder just like > clients do. You can install one and activate it on the server without > restarting by entering "update_addon_paths;mission_reload" into the server > console after placing the .VPK file in the addons folder. > > > > Also, we have fixed the fact Left4Dead tends to hog the 63 character > server tags. We've extended the master servers and the steam API to allow > servers to send up a list of keys separate from tags for matchmaking, up to > 1200 bytes in size. We're moving the sv_search_key, sv_gametypes and > sv_steamgroup tags out of the regular server tags and into this extended > set. The extended set will also be used by servers to send up a list of the > names of the third party custom campaigns they have installed so players can > find them. The "sv_showtags" command will now list the normal tags as > public and the extended matchmaking-only tags as private. The private > matchmaking tags are only communicated between your server and the master > server. We also extended sv_steamgroup to allow a server to be in multiple > groups by specifying the group IDs separated by commas. > > > > When players now select a custom third party campaign add-on and search > for a dedicated server, it will look at these extended tags for the name and > version of the campaign installed. Server operators will certainly want to > keep an eye on the various Left 4 Dead add-on websites for popular third > party campaigns and install them for people to play on their server. > > > > -- > > /// Zoid > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and the > person or entity to whom it is addressed. In the event of misdirection, the > recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to postmas...@multiplay.co.uk. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Jonah Hirsch ----------------------- Sent from my BlackBerry _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds