I could be wrong, but it sounds like the VPKs are uploaded to a central server or something, and then clients are prompted to download them if they dont have them
On Thu, Jun 25, 2009 at 12:02 PM, Kris Byer <kby...@gmail.com> wrote: > So, will this work with fast download or will the clients need the the VPK > file? > > On Thu, Jun 25, 2009 at 12:46 PM, Nikolay Shopik <sho...@inblock.ru> > wrote: > > > Any words on SourceTV support in L4D? Will we see it in foreseeable > > future, before L4D2 release at least? Simple answer YES or NO will be > > sufficient. > > > > On 25.06.2009 21:33, Zoid Kirsch wrote: > > > As mentioned on the Left 4 Dead blog recently, we're are going to > release > > an update that adds support for third party custom campaigns. For server > > operators, there are a few significant things to be aware of for this > > release. > > > > > > First off, we're giving authors of new campaigns the ability to put all > > their campaign data into a single .VPK file for easy distribution. On > the > > server, you just install these in the left4dead/addons folder just like > > clients do. You can install one and activate it on the server without > > restarting by entering "update_addon_paths;mission_reload" into the > server > > console after placing the .VPK file in the addons folder. > > > > > > Also, we have fixed the fact Left4Dead tends to hog the 63 character > > server tags. We've extended the master servers and the steam API to > allow > > servers to send up a list of keys separate from tags for matchmaking, up > to > > 1200 bytes in size. We're moving the sv_search_key, sv_gametypes and > > sv_steamgroup tags out of the regular server tags and into this extended > > set. The extended set will also be used by servers to send up a list of > the > > names of the third party custom campaigns they have installed so players > can > > find them. The "sv_showtags" command will now list the normal tags as > > public and the extended matchmaking-only tags as private. The private > > matchmaking tags are only communicated between your server and the master > > server. We also extended sv_steamgroup to allow a server to be in > multiple > > groups by specifying the group IDs separated by commas. > > > > > > When players now select a custom third party campaign add-on and search > > for a dedicated server, it will look at these extended tags for the name > and > > version of the campaign installed. Server operators will certainly want > to > > keep an eye on the various Left 4 Dead add-on websites for popular third > > party campaigns and install them for people to play on their server. > > > > > > -- > > > /// Zoid > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > Kris > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds