He posted that it was fixed for TF2, which it is. Probably still necessary for L4D.
---------------------------------------- > From: [email protected] > To: [email protected] > Date: Mon, 6 Jul 2009 09:01:26 +1000 > Subject: Re: [hlds] Timeout On Mapchange > > Agreed. > > Neph had a plugin to skip the stats upload during map change (the supposed > cause to the timeout problem), but he posted on his forum that it was no > longer necessary a while ago because Valve had fixed the problem, however I > don't believe that to be the case. > > I was playing in the last few days and I experienced a 'reconnecting to > server...' message during map change - thankfully it reconnected in time > however before the reconnect counter hit zero. > > This problem is *definitely NOT fixed*. Zoid (or anyone from the Valve > team?) are you able to double check this problem is actually fixed, as > myself and others do not believe it is at all. > > Thanks > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Robert C > Sent: Monday, 6 July 2009 8:30 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Timeout On Mapchange > > We've also been seeing this issue for months. We run over 100 servers, > all stock standard. They run on a cross section of win2k3 and win2k8 > servers. > > Rob C. > > Midnight wrote: >> Can someone from Valve respond to this? Has been a problem for months >> on end. >> >> >> >> Chris Brunelle wrote: >>> I've been having timeout issues as well. I've also used Neph's plugin > but >>> that hasn't stopped them for me. Windows server. >>> >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Midnight >>> Sent: Sunday, July 05, 2009 12:34 AM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: [hlds] Timeout On Mapchange >>> >>> A lot of our players are still complaining of timeouts when changing >>> maps on L4D. Anyone else seeing this? We run about 30 servers, so this >>> is rather annoying to say the least. >>> >>> Some have a stock game, others have SourceMod + Cevo ReadyUp mod >>> installed. The bugfix included in SourceMod a while back didn't seem to >>> do anything. >>> >>> We also tried Neph's plugin, which doesn't seem to work for L4D. (Never >>> got a conclusive answer on if it should or shouldn't work so we gave it >>> a shot). >>> >>> Servers are running Windows. >>> >>> Thanks, >>> >>> Noel >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

