Enough with the complaints about how the user management is between the 
steam system and the TF2 game. It doesn't matter to general managment a 
goldsrc or source server. Please take your arguments over this to to the 
steam forums.

Spencer 'voogru' MacDonald wrote:
> Mods could remove the hats.
>
> But really, common.
>
> It's a freaking halo.
>
> Geez.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Thursday, September 03, 2009 5:36 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 - Removing Halos
>
> This game is getting so ridiculous, hats, halo, level on weapons one day or
> another, i just loved tf2 when it was classic FPS with good gaming balance
> and great fun, Why valve doesn't set cvar to disable all the crap they add
> (i know because they don't care about admins, our anyone else but the us
> forums whinner), at least server admins would have the choice and people
> will know when they come to a classic clean server.
>
> 2009/9/3 Nightbox <alexandrualexa...@gmail.com>
>
>   
>> lol
>>
>> 2009/9/3 Tony Paloma <drunkenf...@hotmail.com>
>>
>>     
>>> Valve pulled an msleeper on all of us
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove
>>> Sent: Wednesday, September 02, 2009 11:48 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] TF2 - Removing Halos
>>>
>>> That would have been awesome but then everyone would have wished they
>>> were cheating.
>>>
>>> I used the idler so I lost my great sandvich collection and all my non
>>> existent hats. God dammit... well, I guess I deserve it. It was my own
>>> decision so there's only one person to put the blame on
>>> unfortunately... DRUNKEN F00L!! ;)
>>>
>>> On Thu, Sep 3, 2009 at 7:21 AM, Matthew
>>> Gottlieb<matthew.j.gottl...@gmail.com> wrote:
>>>       
>>>> I have no problems with the Halos.
>>>>
>>>> However, they should have given the cheaters irremovable horns or
>>>> arrows pointing down for a week.  That would be even better ;)
>>>>
>>>> On Wed, Sep 2, 2009 at 10:04 PM, msleeper<mslee...@ismsleeperwrong.com
>>>>         
>>> wrote:
>>>       
>>>>> You know, like the angels wear?
>>>>>
>>>>> http://img137.imageshack.us/img137/9049/clipboardimage1.png
>>>>>
>>>>>
>>>>> On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote:
>>>>>           
>>>>>> stupid question, but ... what is a halo ? Oo
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: hlds-boun...@list.valvesoftware.com
>>>>>>             
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
>>>       
>>>>>> Sent: Thursday, September 03, 2009 3:52 AM
>>>>>> To: hlds@list.valvesoftware.com
>>>>>> Subject: Re: [hlds] TF2 - Removing Halos
>>>>>>
>>>>>>
>>>>>> fair enough :)
>>>>>>
>>>>>> Thank you,
>>>>>> Alec Sanger
>>>>>> P: 248.941.3813
>>>>>> F: 313.286.8945
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Date: Thu, 3 Sep 2009 02:50:06 +0100
>>>>>>> From: david.kella...@member.fsf.org
>>>>>>> To: hlds@list.valvesoftware.com
>>>>>>> Subject: Re: [hlds] TF2 - Removing Halos
>>>>>>>
>>>>>>> My reasoning for removing the halos is they're ugly and there's
>>>>>>>               
>> lots
>>     
>>>>>>> of them. I'd have made a client-side mod, but I don't know the
>>>>>>>               
>> first
>>     
>>>>>>> thing about modelling.
>>>>>>>
>>>>>>> -Dave
>>>>>>>
>>>>>>> 2009/9/3 Alec Sanger <eclyp...@hotmail.com>:
>>>>>>>               
>>>>>>>> ?
>>>>>>>>
>>>>>>>> What's your reasoning for wanting them gone? I mean, nothing
>>>>>>>>                 
>>> against
>>> your plugin, and I know some people will use it - just curious as to
>>>       
> what
>   
>>> issue you had with the halos
>>>       
>>>>>>>> Thank you,
>>>>>>>> Alec Sanger
>>>>>>>> P: 248.941.3813
>>>>>>>> F: 313.286.8945
>>>>>>>>                 
>>>>>>> _______________________________________________
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>>>>>>>               
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