ok, that's all fine and dandy, and much better stated then saying "What
are you? Infinity Ward?" We all know IW (and in relation Activision
probably) is very hated by people who wanted to host a dedicated server
- we get that. Calling Tripwire "Infinity Ward" because the owner asked
for the community to drop the difficulty is just fucked up. If you don't
want to do it, fine - that's your community and you do as you see fit to
make it successful. If they demand hard mode only servers, then you
obviously need to provide only servers on hard mode. I (and probably
"We") get that.

Other admins may or may not pick up the slack, it's obviously totally up
to them, as it is to you.

But name calling - and yes calling calling another company "Infinity
Ward" at this point in time IS name calling :P - there's no need for
that. Especially considering Tripwire is doing everything they can to
support their game (see John post further down the list) - something
Infinity Ward OBVIOUSLY isn't doing right now.

Aloha, 

--mauirixxx

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Kitteny Berk
Sent: Saturday, October 24, 2009 9:14 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Killing Floor free weekend difficulty settings

My regulars won't play on the servers they help to pay for if they're 
set too easy, and as such, the new players won't experience our unique 
style and will almost certainly stay away from our community having had 
no contact with our members.

Course, new players are always welcome, usually our regulars will drag 
them along and help them out.   But that's because we're nice people, we

won't just call people newbs and spoil the game for the majority,  just 
help those who are struggling.

So, on balance, I don't consider it a win for me, my community or people

likely to join us.


Rick Payton wrote:
> that was totally unnecessary Kitteny, all the guy was asking was for
> admins to lower the difficulty settings on some servers, which
> accomplishes the following:
>
> Newbs DON'T get owned, and have fun, which means ... they'll most
likely
> purchase the game, which means, more money for Tripwire to continue
> developing the game, which will keep the newbs interested, which then
> means they'll eventually want to join a community - probably yours at
> some point - and then eventually, get good enough to play on the
harder
> difficulty.
>
> Basically, by dropping the difficulty, IT'S A WIN FOR EVERYONE
INVOLVED.
> But I guess you didn't see that ....
>
> --mauirixxx
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kitteny Berk
> Sent: Saturday, October 24, 2009 8:42 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>
> What are you? Infinity ward?
>
> I'll be keeping my servers as my regulars like them, thanks all the
> same.
>
> John Gibson wrote:
>   
>> As many of you know we are currently running a free weekend for  
>> Killing Floor. One thing I have noticed is a lot of the servers are  
>> set to the hard difficulty setting, and the free weekend players are

>> getting owned on hard since hard is designed for players that have  
>> levelled up their perks to level 2 or 3 at least.
>>     
>
>
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