You know what makes sense how about give us more of a heads up when you 
give a free weekend and shouldn't be  a problem but when you don't give 
us not much of a notice meh.

Rick Payton wrote:
> ok, that's all fine and dandy, and much better stated then saying "What
> are you? Infinity Ward?" We all know IW (and in relation Activision
> probably) is very hated by people who wanted to host a dedicated server
> - we get that. Calling Tripwire "Infinity Ward" because the owner asked
> for the community to drop the difficulty is just fucked up. If you don't
> want to do it, fine - that's your community and you do as you see fit to
> make it successful. If they demand hard mode only servers, then you
> obviously need to provide only servers on hard mode. I (and probably
> "We") get that.
>
> Other admins may or may not pick up the slack, it's obviously totally up
> to them, as it is to you.
>
> But name calling - and yes calling calling another company "Infinity
> Ward" at this point in time IS name calling :P - there's no need for
> that. Especially considering Tripwire is doing everything they can to
> support their game (see John post further down the list) - something
> Infinity Ward OBVIOUSLY isn't doing right now.
>
> Aloha, 
>
> --mauirixxx
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kitteny Berk
> Sent: Saturday, October 24, 2009 9:14 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>
> My regulars won't play on the servers they help to pay for if they're 
> set too easy, and as such, the new players won't experience our unique 
> style and will almost certainly stay away from our community having had 
> no contact with our members.
>
> Course, new players are always welcome, usually our regulars will drag 
> them along and help them out.   But that's because we're nice people, we
>
> won't just call people newbs and spoil the game for the majority,  just 
> help those who are struggling.
>
> So, on balance, I don't consider it a win for me, my community or people
>
> likely to join us.
>
>
> Rick Payton wrote:
>   
>> that was totally unnecessary Kitteny, all the guy was asking was for
>> admins to lower the difficulty settings on some servers, which
>> accomplishes the following:
>>
>> Newbs DON'T get owned, and have fun, which means ... they'll most
>>     
> likely
>   
>> purchase the game, which means, more money for Tripwire to continue
>> developing the game, which will keep the newbs interested, which then
>> means they'll eventually want to join a community - probably yours at
>> some point - and then eventually, get good enough to play on the
>>     
> harder
>   
>> difficulty.
>>
>> Basically, by dropping the difficulty, IT'S A WIN FOR EVERYONE
>>     
> INVOLVED.
>   
>> But I guess you didn't see that ....
>>
>> --mauirixxx
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Kitteny Berk
>> Sent: Saturday, October 24, 2009 8:42 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>>
>> What are you? Infinity ward?
>>
>> I'll be keeping my servers as my regulars like them, thanks all the
>> same.
>>
>> John Gibson wrote:
>>   
>>     
>>> As many of you know we are currently running a free weekend for  
>>> Killing Floor. One thing I have noticed is a lot of the servers are  
>>> set to the hard difficulty setting, and the free weekend players are
>>>       
>
>   
>>> getting owned on hard since hard is designed for players that have  
>>> levelled up their perks to level 2 or 3 at least.
>>>     
>>>       
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