And it filled instantly.

On Sat, Oct 24, 2009 at 4:36 PM, gulfy32 <[email protected]> wrote:

> I'm setting up a server now with normal difficulty!  I may actually buy
> this game too.
>
>
> On Sat, Oct 24, 2009 at 4:12 PM, John Gibson <[email protected]
> > wrote:
>
>> We actually announced the free weekend over a week ago. I didn't send
>> anything out to the HLDS list at the time because I wasn't sure it was
>> appropriate. I also did a message to hlds on thursday to let admins
>> know the update was coming, and asked if any wanted to put any extra
>> up then.
>>
>> John
>>
>> Sent from my iPhone
>>
>> On Oct 24, 2009, at 7:49 PM, Violent Crimes <
>> [email protected]
>>  > wrote:
>>
>> > You know what makes sense how about give us more of a heads up when
>> > you
>> > give a free weekend and shouldn't be  a problem but when you don't
>> > give
>> > us not much of a notice meh.
>> >
>> > Rick Payton wrote:
>> >> ok, that's all fine and dandy, and much better stated then saying
>> >> "What
>> >> are you? Infinity Ward?" We all know IW (and in relation Activision
>> >> probably) is very hated by people who wanted to host a dedicated
>> >> server
>> >> - we get that. Calling Tripwire "Infinity Ward" because the owner
>> >> asked
>> >> for the community to drop the difficulty is just fucked up. If you
>> >> don't
>> >> want to do it, fine - that's your community and you do as you see
>> >> fit to
>> >> make it successful. If they demand hard mode only servers, then you
>> >> obviously need to provide only servers on hard mode. I (and probably
>> >> "We") get that.
>> >>
>> >> Other admins may or may not pick up the slack, it's obviously
>> >> totally up
>> >> to them, as it is to you.
>> >>
>> >> But name calling - and yes calling calling another company "Infinity
>> >> Ward" at this point in time IS name calling :P - there's no need for
>> >> that. Especially considering Tripwire is doing everything they can to
>> >> support their game (see John post further down the list) - something
>> >> Infinity Ward OBVIOUSLY isn't doing right now.
>> >>
>> >> Aloha,
>> >>
>> >> --mauirixxx
>> >>
>> >> -----Original Message-----
>> >> From: [email protected]
>> >> [mailto:[email protected]] On Behalf Of Kitteny
>> >> Berk
>> >> Sent: Saturday, October 24, 2009 9:14 AM
>> >> To: Half-Life dedicated Win32 server mailing list
>> >> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>> >>
>> >> My regulars won't play on the servers they help to pay for if they're
>> >> set too easy, and as such, the new players won't experience our
>> >> unique
>> >> style and will almost certainly stay away from our community having
>> >> had
>> >> no contact with our members.
>> >>
>> >> Course, new players are always welcome, usually our regulars will
>> >> drag
>> >> them along and help them out.   But that's because we're nice
>> >> people, we
>> >>
>> >> won't just call people newbs and spoil the game for the majority,
>> >> just
>> >> help those who are struggling.
>> >>
>> >> So, on balance, I don't consider it a win for me, my community or
>> >> people
>> >>
>> >> likely to join us.
>> >>
>> >>
>> >> Rick Payton wrote:
>> >>
>> >>> that was totally unnecessary Kitteny, all the guy was asking was for
>> >>> admins to lower the difficulty settings on some servers, which
>> >>> accomplishes the following:
>> >>>
>> >>> Newbs DON'T get owned, and have fun, which means ... they'll most
>> >>>
>> >> likely
>> >>
>> >>> purchase the game, which means, more money for Tripwire to continue
>> >>> developing the game, which will keep the newbs interested, which
>> >>> then
>> >>> means they'll eventually want to join a community - probably yours
>> >>> at
>> >>> some point - and then eventually, get good enough to play on the
>> >>>
>> >> harder
>> >>
>> >>> difficulty.
>> >>>
>> >>> Basically, by dropping the difficulty, IT'S A WIN FOR EVERYONE
>> >>>
>> >> INVOLVED.
>> >>
>> >>> But I guess you didn't see that ....
>> >>>
>> >>> --mauirixxx
>> >>>
>> >>> -----Original Message-----
>> >>> From: [email protected]
>> >>> [mailto:[email protected]] On Behalf Of Kitteny
>> >>> Berk
>> >>> Sent: Saturday, October 24, 2009 8:42 AM
>> >>> To: Half-Life dedicated Win32 server mailing list
>> >>> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>> >>>
>> >>> What are you? Infinity ward?
>> >>>
>> >>> I'll be keeping my servers as my regulars like them, thanks all the
>> >>> same.
>> >>>
>> >>> John Gibson wrote:
>> >>>
>> >>>
>> >>>> As many of you know we are currently running a free weekend for
>> >>>> Killing Floor. One thing I have noticed is a lot of the servers are
>> >>>> set to the hard difficulty setting, and the free weekend players
>> >>>> are
>> >>>>
>> >>
>> >>
>> >>>> getting owned on hard since hard is designed for players that have
>> >>>> levelled up their perks to level 2 or 3 at least.
>> >>>>
>> >>>>
>> >>> __________ Information from ESET NOD32 Antivirus, version of virus
>> >>> signature database 4538 (20091024) __________
>> >>>
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>> >>>
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>> >>>
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>> >>
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>> >> Version: 9.0.698 / Virus Database: 270.14.29/2455 - Release Date:
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>> >
>> >
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