im with what kyle said its usually after alt+tabbing

On Sun, Nov 15, 2009 at 10:35 AM, Mike O'Laughlen <[email protected]>wrote:

> Yes this is a known issue.  After playing CP_Glacier clients need to
> restart
> the game to fix the pyro's sprites.
>
> On Sun, Nov 15, 2009 at 4:14 AM, Tony Paloma <[email protected]
> >wrote:
>
> > From what I've heard it happens after maps with certain (any, maybe?)
> > custom
> > particle effects.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of CLAN RCR
> > Sent: Saturday, November 14, 2009 10:42 PM
> > To: [email protected]
> > Subject: [hlds] Texture Issue / Question
> >
> > So, it's been awhile since I've posted to the HLDS list, but I've had an
> > issue for the last month or more and finally gotten to the point where
> > something needs to be done. I've roughly gone through the previous posts
> > looking for a similar situation and to my shock I was unable to find one.
> > Anyway.. I can play 2fort all day long, but on any other maps I get some
> > texture glitch where fire is flat squares and air movement from the air
> > blast or double jumping looks like 3 gray lines that fade out. Anyway..
> I'd
> > be shocked if nobody else has seen it. It seems like it's statistically a
> > very widespread issue. At least 10 people I've talked to all experience
> it
> > on a continual basis. This started after a major TF2 update about 2
> months
> > ago, and nothing I've done has seemed to solve the problem. I tried
> > upgrading my drivers per someone's recommendation but as expected drivers
> > don't have anything to do with the issue so it didn't solve the problem.
> >
> > Just wondering if anyone knows how to fix it.
> >
> > Here's an example of what I'm talking about.
> >
> > http://s1.postimage.org/1bewS0-b05585195501dfc6c0f5cd68ace5ee7b.jpg
> > http://www.postimage.org/image.php?v=gx1bewS0
> >
> > Thanks for the help.
> >
> > -Matt
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> >
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