Thanks for the help and information.

I don't alt-tab when I am playing. I use the launch options -novid -heapsize
1024000 -sw -noborder, and I have done a verify on my cache files. This bug
is super annoying and causes me to not want to play maps other then 2fort
(since I know it's not going to act up).

I hope they get it fixed soon.

...But this is Valve we're talking about. The only company I know of that
has their own definition of the 4th dimension.

-Matt

On Sun, Nov 15, 2009 at 10:00 AM, AndyTheGeeky <[email protected]> wrote:

> With any Source 2007 / Orange Box engine game, you can run the game in a
> maximized window instead to avoid such problems - just apply the -sw and
> -noborder command line switches.
>
>
> On Sun, Nov 15, 2009 at 10:53 AM, Michael Krasnow <[email protected]>
> wrote:
>
> > im with what kyle said its usually after alt+tabbing
> >
> > On Sun, Nov 15, 2009 at 10:35 AM, Mike O'Laughlen <[email protected]
> > >wrote:
> >
> > > Yes this is a known issue.  After playing CP_Glacier clients need to
> > > restart
> > > the game to fix the pyro's sprites.
> > >
> > > On Sun, Nov 15, 2009 at 4:14 AM, Tony Paloma <[email protected]
> > > >wrote:
> > >
> > > > From what I've heard it happens after maps with certain (any, maybe?)
> > > > custom
> > > > particle effects.
> > > >
> > > > -----Original Message-----
> > > > From: [email protected]
> > > > [mailto:[email protected]] On Behalf Of CLAN RCR
> > > > Sent: Saturday, November 14, 2009 10:42 PM
> > > > To: [email protected]
> > > > Subject: [hlds] Texture Issue / Question
> > > >
> > > > So, it's been awhile since I've posted to the HLDS list, but I've had
> > an
> > > > issue for the last month or more and finally gotten to the point
> where
> > > > something needs to be done. I've roughly gone through the previous
> > posts
> > > > looking for a similar situation and to my shock I was unable to find
> > one.
> > > > Anyway.. I can play 2fort all day long, but on any other maps I get
> > some
> > > > texture glitch where fire is flat squares and air movement from the
> air
> > > > blast or double jumping looks like 3 gray lines that fade out.
> Anyway..
> > > I'd
> > > > be shocked if nobody else has seen it. It seems like it's
> statistically
> > a
> > > > very widespread issue. At least 10 people I've talked to all
> experience
> > > it
> > > > on a continual basis. This started after a major TF2 update about 2
> > > months
> > > > ago, and nothing I've done has seemed to solve the problem. I tried
> > > > upgrading my drivers per someone's recommendation but as expected
> > drivers
> > > > don't have anything to do with the issue so it didn't solve the
> > problem.
> > > >
> > > > Just wondering if anyone knows how to fix it.
> > > >
> > > > Here's an example of what I'm talking about.
> > > >
> > > > http://s1.postimage.org/1bewS0-b05585195501dfc6c0f5cd68ace5ee7b.jpg
> > > > http://www.postimage.org/image.php?v=gx1bewS0
> > > >
> > > > Thanks for the help.
> > > >
> > > > -Matt
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
> > > >
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> > > > please visit:
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> > > >
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> > > please visit:
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> > >
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> >
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