I have this same issue, I moved servers recently and lost a good chunk of my players. I still have the old box setup and was wondering how I would go about forwarding traffic from the old box to the new one. In the past I used an iptables rule, however I've completely forgotten how I would go about doing it.
Kyle. On Sat, Dec 26, 2009 at 7:03 PM, Craig H <[email protected]> wrote: > "Setup extra servers with no plugins that are locked and just say to go to > the new IP address at x.x.x.x." > > I think that would probably be the best solution. It'd be the quickest, > most > straightforward way to move the server without relying on using 2 IPs where > one is going to eventually disappear. > > While Mike's idea has some merit, it's a lot more work and a lot more > frustrating for an unsuspecting player for what boils down to the same > result. > > On Sat, Dec 26, 2009 at 6:09 PM, Mike Vail <[email protected]> > wrote: > > > I'd make duplicate server(s) using the new IP(s). Post an MOTD in the old > > server(s) with the IP info change and scale the number of slots in the > old > > server(s) back to only like 5 slots on the old one(s) so people will only > > get limited access to the old server(s). Change the old server > hostname(s) > > to something like "SERVER MOVED TO NEW IP xx.xx.xx.xx". There are plugins > > available to redirect and accept the MOTD as well. This may force people > to > > read it. > > > > Just my 2 cents. > > > > Merry Christmas, > > Mike Vail > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Matt Stanton > > Sent: Saturday, December 26, 2009 10:52 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Help with Multiple IPs & SRCDS > > > > Yeah, I would imagine there is some sort of ipchain/iptables magic that > > could be performed to do some kind of NAT-like routing from the old ip > > address to the new one. This still won't really solve the issue of your > > players knowing what ip to change to. It would probably be best to use > an > > advertisements-style plugin to notify people on the server of the new ip > > address. Of course, having both ip addresses pointing to the same game > > server would make it so that they could update their favorites > accordingly > > and still be able to connect to the server. > > > > Shane Arnold wrote: > > > His problem is the other way around, one DNS to two records. His > > > clients are connecting via IP (or I assume that is what his concern > is). > > > > > > He could always add more than one A record to his DNS and get his > > > clients to use his DNS instead... but that doesn't solve his issue. > > > > > > Blood Letter is on the right track, route your old IP to your new one > > > and then bind srcds to your new IP. > > > > > > On 26/12/2009 8:00 PM, Christoffer Pedersen wrote: > > > > > >> If you are using DNS-records for pointing to the IP-addresses, why > > >> don't you just change the IP-address which the record points to? > > >> > > >> Christoffer Pedersen > > >> CEO > > >> ScanServers > > >> [email protected] > > >> www.scanservers.eu > > >> > > >> > > >> -----Original Message----- > > >> From: [email protected] > > >> [mailto:[email protected]] On Behalf Of Shane > > >> Arnold > > >> Sent: 26. december 2009 11:17 > > >> To: Half-Life dedicated Win32 server mailing list > > >> Subject: Re: [hlds] Help with Multiple IPs& SRCDS > > >> > > >> In my experience, srcds binds to whatever IP address the local > > >> hostname resolves to. So you need to specify this (or your interface > > >> metrics) in your hosts file or networking configuration. > > >> > > >> On 26/12/2009 3:02 PM, Blood Letter wrote: > > >> > > >> > > >>> Redirect all traffic at the NIC level? > > >>> > > >>> > > >>> > > >>> > > >>>> From: [email protected] > > >>>> Date: Fri, 25 Dec 2009 22:07:09 -0800 > > >>>> To: [email protected] > > >>>> Subject: [hlds] Help with Multiple IPs& SRCDS > > >>>> > > >>>> Okay, so-- > > >>>> > > >>>> We have to move IPs for our gameserver soon, but as of now we have > > >>>> access to both the old and new IPs in order to make it easier to > > >>>> transition the players to the new address. The plan was to have the > > >>>> server accessible from both the new and old IPs, and then > > >>>> eventulaly drop off the old IP once we were ready. However, srcds > > >>>> doesn't seem to want to let me do that. It's one IP or the other, so > > far. > > >>>> > > >>>> When I have no +IP specified, it uses the new IP, and the old IP > > >>>> won't function. If I specify the old IP, the old IP works, but the > > >>>> new one doesn't. Lastly, if I set it to +ip 0.0.0.0, the new IP > > >>>> works and the old one won't. I got the idea for the 0.0.0.0 from > > >>>> near the bottom of http://forums.srcds.com/viewpost/63761#pid63761. > > >>>> I need people to be able to access it both ways for a bit, so we > > >>>> can retain as much of our playerbase as possible, but it's going to > > >>>> be really difficult if I can't have both working as described. > > >>>> > > >>>> Anyone have any ideas or anything? > > >>>> > > >>>> Thanks, > > >>>> Jeff // Atreus > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > >>>> archives, > > >>>> > > >>>> > > >> please visit: > > >> > > >> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>> > > >>>> > > >>>> > > >>> > > >>> _________________________________________________________________ > > >>> Hotmail: Free, trusted and rich email service. > > >>> http://clk.atdmt.com/GBL/go/171222984/direct/01/ > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > >>> archives, > > >>> > > >>> > > >> please visit: > > >> > > >> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>> > > >>> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

