Unless you rename them.

Simply renaming the bin folders to bin_old and running the update should do.

On Sat, Jan 16, 2010 at 11:42 AM, Allan Button <[email protected]> wrote:

> On a windows server, you can't update files that are in use.
>
> Allan
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Dislexsick
> Sent: Saturday, January 16, 2010 10:39 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [TF2] Multiple Servers, one set of files
>
> Try it.  The dll probably gets locked by the game during operation.
>
> Cheers,
> Joshua Bost
>
> Cheers,
> Joshua 'Dislexsick' Bost
>
> -----Original Message-----
> From: Stephen Yates <[email protected]>
> Sent: Sunday, 17 January 2010 02:00
> To: 'Half-Life dedicated Win32 server mailing list' <
> [email protected]>
> Subject: [hlds] [TF2] Multiple Servers, one set of files
>
> A couple of months ago, I discovered through this mailing list, it was
> possible to run multiple servers off of one set of files.  We run 5 TF2
> servers and the thought of having to only run one update as well as saving
> on our resources was a pretty sexy idea.  So, I took three of the five and
> launched them from one set of files.  I created unique server.cfg files for
> them as well as unique mapcycle.txt and pointed to unique MOTD files and
> after a few initial kinks, they have been running swimmingly.  The only
> problem we seem to have is during updates.
>
>
>
> We update one of the three servers via TCAdmin and then restart the other
> two.  Everything seems to be working fine. the versions all change to the
> correct version, the correct config files are firing, etc. but for some
> reason, the update does not always take.  For example, during the last
> update, the "Fixed the Gunboats absorbing damage from the Soldier's grenade
> kill taunt" did not take.  We kept testing it and the Soldier was still
> immune.  The only thing we could do to fix it was to delete the .dll file,
> run the update again, and then restart all the servers.  This was the second
> time we have had to do this and it seems to work, but it is driving me nuts
> because it does not make any sense to me.   The only thing I can think of
> is
> that we should stop all instances of the servers running of the server
> files, then update one of them and then restart them all.
>
>
>
> Thoughts?
>
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