Unless you rename them. Simply renaming the bin folders to bin_old and running the update should do.
On Sat, Jan 16, 2010 at 11:42 AM, Allan Button <[email protected]> wrote: > On a windows server, you can't update files that are in use. > > Allan > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Dislexsick > Sent: Saturday, January 16, 2010 10:39 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] [TF2] Multiple Servers, one set of files > > Try it. The dll probably gets locked by the game during operation. > > Cheers, > Joshua Bost > > Cheers, > Joshua 'Dislexsick' Bost > > -----Original Message----- > From: Stephen Yates <[email protected]> > Sent: Sunday, 17 January 2010 02:00 > To: 'Half-Life dedicated Win32 server mailing list' < > [email protected]> > Subject: [hlds] [TF2] Multiple Servers, one set of files > > A couple of months ago, I discovered through this mailing list, it was > possible to run multiple servers off of one set of files. We run 5 TF2 > servers and the thought of having to only run one update as well as saving > on our resources was a pretty sexy idea. So, I took three of the five and > launched them from one set of files. I created unique server.cfg files for > them as well as unique mapcycle.txt and pointed to unique MOTD files and > after a few initial kinks, they have been running swimmingly. The only > problem we seem to have is during updates. > > > > We update one of the three servers via TCAdmin and then restart the other > two. Everything seems to be working fine. the versions all change to the > correct version, the correct config files are firing, etc. but for some > reason, the update does not always take. For example, during the last > update, the "Fixed the Gunboats absorbing damage from the Soldier's grenade > kill taunt" did not take. We kept testing it and the Soldier was still > immune. The only thing we could do to fix it was to delete the .dll file, > run the update again, and then restart all the servers. This was the second > time we have had to do this and it seems to work, but it is driving me nuts > because it does not make any sense to me. The only thing I can think of > is > that we should stop all instances of the servers running of the server > files, then update one of them and then restart them all. > > > > Thoughts? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

