Hello,

You can correct that issue by creating separate host.txt and motd.txt 
files, and then placing two lines in your server.cfg file pointing to 
those alternate file names (whatever they may be).

hostfile "host_custom.txt"
motdfile "motd_custom.txt"

Hope this helps!

Joeri van der Velden wrote:
> I notice that every L4D2 update, it overwrites the host.txt and motd.txt in
> the left4dead2 folder. It's a minor issue but it's pretty annoying that I
> have to replace every time again.
>
> 2010/2/20 AJ King <[email protected]>
>
>   
>> Nice one.
>>
>> Thanks,
>>
>> Alex King
>>
>>
>>
>>
>>
>>     
>>> From: [email protected]
>>> To: [email protected]; [email protected];
>>>       
>> [email protected]
>>     
>>> Date: Fri, 19 Feb 2010 14:55:12 -0800
>>> Subject: [hlds] Left 4 Dead 2 Update Released
>>>
>>> A required update for Left 4 Dead 2 is now available.  Please run
>>>       
>> hldsupdatetool to receive the update.  The specific changes include:
>>     
>>> - Fixed all bot teams not leaving the starting area if sb_all_bot_team 1
>>>       
>> was set
>>     
>>> - Fixed a case where survivor bots would fail to rescue a friend from
>>>       
>> charger attacks
>>     
>>> - Updated Thai translations
>>> - Fixed an issue where servers wouldn't relist after the master server
>>>       
>> was bounced
>>     
>>> - Fixed Charger jumping exploit
>>> - Fixed Spitter bug where spit could emit from a location several inches
>>>       
>> from the head, causing the spit to unexpectedly strike nearby objects and
>> fall
>>     
>>> Jason
>>>
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>>     
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>>>       
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