or making them read only

On Fri, Feb 19, 2010 at 7:42 PM, Aaron A. Maricic <[email protected]>wrote:

> Hello,
>
> You can correct that issue by creating separate host.txt and motd.txt
> files, and then placing two lines in your server.cfg file pointing to
> those alternate file names (whatever they may be).
>
> hostfile "host_custom.txt"
> motdfile "motd_custom.txt"
>
> Hope this helps!
>
> Joeri van der Velden wrote:
> > I notice that every L4D2 update, it overwrites the host.txt and motd.txt
> in
> > the left4dead2 folder. It's a minor issue but it's pretty annoying that I
> > have to replace every time again.
> >
> > 2010/2/20 AJ King <[email protected]>
> >
> >
> >> Nice one.
> >>
> >> Thanks,
> >>
> >> Alex King
> >>
> >>
> >>
> >>
> >>
> >>
> >>> From: [email protected]
> >>> To: [email protected]; [email protected];
> >>>
> >> [email protected]
> >>
> >>> Date: Fri, 19 Feb 2010 14:55:12 -0800
> >>> Subject: [hlds] Left 4 Dead 2 Update Released
> >>>
> >>> A required update for Left 4 Dead 2 is now available.  Please run
> >>>
> >> hldsupdatetool to receive the update.  The specific changes include:
> >>
> >>> - Fixed all bot teams not leaving the starting area if sb_all_bot_team
> 1
> >>>
> >> was set
> >>
> >>> - Fixed a case where survivor bots would fail to rescue a friend from
> >>>
> >> charger attacks
> >>
> >>> - Updated Thai translations
> >>> - Fixed an issue where servers wouldn't relist after the master server
> >>>
> >> was bounced
> >>
> >>> - Fixed Charger jumping exploit
> >>> - Fixed Spitter bug where spit could emit from a location several
> inches
> >>>
> >> from the head, causing the spit to unexpectedly strike nearby objects
> and
> >> fall
> >>
> >>> Jason
> >>>
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> >>
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> >>>
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