I think a restricted VSP interface would be good, but if that can't be done then i would remove it
Sent by my imaginary iPad On Mon, Apr 12, 2010 at 5:49 PM, Kigen <[email protected]> wrote: > Indeed, if I wanted to I could create a massive cheat with SourceMod > and VAC wouldn't do much about it since its SourceMod that is doing it > since the plugins are simply byte code that SourceMod executes. > > On Mon, Apr 12, 2010 at 4:36 PM, Donnie Newlove > <[email protected]> wrote: > > Even if that is true that's not the whole truth. A big problem is that > > completely legitimate tools used on the server side and which works > > even on listen servers are also active in client mode. This turns > > admin mods like SourceMod into hacks. Should VAC ban users with a > > SourceMod install? The only way to solve this in a reasonable manner > > is to turn this feature off. > > > > On Mon, Apr 12, 2010 at 10:10 PM, HL-SDK Synths <[email protected]> > wrote: > >> I have the hotdogs, let's now find some sticks on which to roast them. > >> > >> Hi, I am the author of the post on G-D you linked to. I appreciate what > you > >> have worked for, I truly do. It is unfortunate that more methods are not > >> available to you (it seems that simple by-name querying is as far as it > >> goes). > >> > >> As for bans, I'd like to clarify that using the plugin interface is no > way > >> at all ban proof. If I decide to overwrite game code, I can expect a > ban. If > >> this "proofen" status was the case, I would be acting like Hatter does > on > >> Assault Cube: > >> http://forum.gamedeception.net/threads/19310-Assault-cube-Bo00om > >> > >> Headshotting the wntire team all at once without moving. Enough > hyperbole. > >> > >> *My point: "VSP" IS EXACTLY LIKE LOADING VIA INJECTOR, IT IS NO SAFER. > >> *The only benefit is the interface which provides load and unload. I can > do > >> all of that with an extra plugin emulating the VSP interface. You have > done > >> a good job of blocking namestealers and people who abuse sourcemod, and > for > >> that I am sure many servers are more playable.* > >> * > >> I have no analogies. > >> > >> On Mon, Apr 12, 2010 at 3:49 PM, 1nsane <[email protected]> wrote: > >> > >>> Bad analogy?! Perfect analogy! > >>> > >>> On Mon, Apr 12, 2010 at 2:53 PM, ics <[email protected]> wrote: > >>> > >>> > If you say that to an alzheimer patient, you have to say it again, > and > >>> > again, and again and they each time you say that, they forget it soon > >>> > after. Ok ok, bad analogy but they aren't really paying attention or > it > >>> > would be fixed already, along with all the other exploits in the > engine. > >>> > > >>> > > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

