Thanks for the replies thus far.

I updated to SM 1.3.1 and MM:S 1.7.1 on April 10th.

I also obtained rcon_lock on that same day, which updated on April 9th
v.0.6.5

Running legacy version is for SM < 1.3, but I guess I'll try it.

Something certainly is not making sense given that I'm presuming DWN is
running SM 1.3+ using legacy, and ics is running SM 1.3+ using non-legacy
w/o problems.

Oy vey, eh?


[FLASH] MjrNuT

From: "DontWannaName!" <[email protected]>
> To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> Date: Fri, 16 Apr 2010 10:08:45 -0700
> Subject: Re: [hlds] Team Fortress 2 Update Available
> Well for me and a few others using an older or legacy version of rcon lock
> fixed the first issue.
>
> On Fri, Apr 16, 2010 at 1:44 AM, ics <[email protected]> wrote:
>
> > It's not rcon_lock that causes it. It's something within SM. We updated
> > to latest SM few weeks ago and the looping (that started with updating
> > to more recent SM version) problem went away.
> >
> > -ics
> >
> > 16.4.2010 11:38, Saint K. kirjoitti:
> > > The plugin is not running on the 2 servers which had the problem
> > reported. It might be something general in SM, as I didn't test it
> without
> > SM (also don't know how to reproduce it).
> > >
> > > Saint K.
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > [email protected]] On Behalf Of DontWannaName!
> > > Sent: Friday, April 16, 2010 10:16 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Available
> > >
> > > Number one is actually caused by Rcon Lock, if you look around page 26
> in
> > > that thread there is a discussion about it. Im not sure what exactly
> > causes
> > > it but I would try the legacy version.
>
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