"Are there any other mods/plugins that are effected by this other than the 2
listed on the petition."

It breaks anything that wants to attach a model to a player. Not just hats
or weapons.

There is a variety of ways this can be used for creativity and this
essentially breaks it, purposely. I usually don't ever complain when they
make changes to the game and break plug-ins, usually those are side-effects
of them making other changes, this changed was targeted and intentional.

The petition was just an alternative use of my time, either I was going to
spend time circumventing the existing restriction (which would probably get
fixed if they kept this policy), or I could spend the time asking them
nicely to reverse this policy and get the community involved.

Also, this doesn't prevent server ops from issuing overpowered weapons or
other things that drastically affect game play. All that happens is the
client doesn't render the model.

I wasn't going to post this petition to the list (prefer to do so on other
community sites), but since it's here I figured I'd explain it a little.

In the end, I hope valve reconsiders.

- voogru.


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Alexander Baade
Sent: Saturday, May 01, 2010 4:54 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

Are there any other mods/plugins that are effected by this other than the 2
listed on the petition.  I personally don't care about these because a lot
of server admins will use the hat mod and charge players for them.  It
angers me to no end that I have to download a boat load of custom content
and then I cant use it unless I donate to the server.  These servers
typically go on my blacklist.  I could over look this fact but I'm not going
to because there are a lot of servers out there who have stolen custom
maps/content from my clan and heavily rely on these plugins.

On Sat, May 1, 2010 at 1:15 PM, Justin <[email protected]> wrote:

> https://secure.voogru.com/petition/index.php
> On Sat, May 1, 2010 at 9:07 AM, Justin Fortin <[email protected]>
> wrote:
>
> > Any word on a fix for this yet?
> >
> > Sent from my iPod
> >
> > On Apr 30, 2010, at 11:41 PM, Msilbys12 <[email protected]>
> > wrote:
> >
> > > Sounds like a client problem
> > >
> > > Sent from the best phone ever
> > >
> > > On Apr 30, 2010, at 9:24 PM, Matt Hoffman
> > > <[email protected]> wrote:
> > >
> > >> Yep, crashing on every server I connect to. (As a client obviously)
> > >>
> > >> On Fri, Apr 30, 2010 at 7:15 PM, Justin Fortin
> > >> <[email protected]> wrote:
> > >>> So you got everything serverwide working, but it seems like anyone
> > >>> Jo
> > >>> has updated the client will crash when they try to connect.
> > >>>
> > >>> Sent from my iPod
> > >>>
> > >>> On Apr 30, 2010, at 10:04 PM, Noel <[email protected]> wrote:
> > >>>
> > >>>> My Windows servers are both up and running and joinable now.
> > >>>> Updates seemed
> > >>>> to take a minute or so longer than usual, but no problems with MM/
> > >>>> SM
> > >>>> running.
> > >>>> _______________________________________________
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> > >>>
> > >>> _______________________________________________
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> > >>>
> > >>
> > >> _______________________________________________
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> > >
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> >
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