Also, You can test this quickly without moving all plug-ins to the disabled folder. If you remove the .vdf for sourcemod and metamod and restart, the server will come up clean. Then if your problem is gone, you know its sourcemod.
If you have the .sp of all the plug-ins, you can run this Linux command: grep player_death *.sp in the folder that has all the .sp files. You should see a hit with every file that references player_death . This may help you narrow it down. Sometimes plug-in authors will use events to trigger actions instead of using timers that may be wasteful. For example, why check every second to see if an entire team is dead when you can just check every time there is a player death. Allan -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Keeper Sent: Wednesday, May 19, 2010 9:08 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 servers kill notificatons vanishing Gee, a server operator was having an issue with his server. So he posted it on the dedicated servers mailing list. True, it might have something to do with the SM plugins, but this list is a good resource for those answers as well, seeing how other server operators might have come across the same issue. If you don't approve of a thread, just mark it as read and ignore it. Just because the topic might not pertain to you or your situation, doesn't mean it won't be helpful to others. Back to the original question. Disable all of your SM plugins and add them in one by one to discover which one is causing the issue. Then find the proper place on the SM forums and ask about that particular plugin. Keeper Sent from my Soapbox -----Original Message----- From: Nicholas Hastings [mailto:[email protected]] Sent: Wednesday, May 19, 2010 8:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 servers kill notificatons vanishing You have a plugin blocking the player_death event or at least the broadcasting of it. Do the work and narrow it down rather than whining to the list about a plugin issue (not a server problem). On 5/19/2010 8:46 AM, [email protected] wrote: > We have 6 windows servers that are running the latest version of SM and a variety of plugins. Recently, the kill notifications have started to vanish. They will come back after a map change or a restart and it usually affects everyone who is on the server. We don't run any crazy plugins and I disabled a few to see if that helped and we still had that problem. > > I posted a question at allied modders regarding SM but I was wondering if anyone else was having this problem. > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

