I had this issue on the past at our server. The kills disappeared during one map and came back on the next. I recall it was sourcemod related, updating sourcemod itself fixed the issue back then.
PS: Don't lauch at people who are trying to help you. -ics 19.5.2010 16:18, [email protected] kirjoitti: > Lol. > > Sent via BlackBerry from T-Mobile > > -----Original Message----- > From: Nicholas Hastings<[email protected]> > Date: Wed, 19 May 2010 08:50:38 > To: Half-Life dedicated Win32 server mailing list<[email protected]> > Subject: Re: [hlds] TF2 servers kill notificatons vanishing > > You have a plugin blocking the player_death event or at least the > broadcasting of it. Do the work and narrow it down rather than whining > to the list about a plugin issue (not a server problem). > > On 5/19/2010 8:46 AM, [email protected] wrote: > >> We have 6 windows servers that are running the latest version of SM and a >> variety of plugins. Recently, the kill notifications have started to >> vanish. They will come back after a map change or a restart and it usually >> affects everyone who is on the server. We don't run any crazy plugins and >> I disabled a few to see if that helped and we still had that problem. >> >> I posted a question at allied modders regarding SM but I was wondering if >> anyone else was having this problem. >> >> >> Sent via BlackBerry from T-Mobile >> >> -----Original Message----- >> From: "Steven Hartland"<[email protected]> >> Date: Tue, 18 May 2010 10:28:26 >> To:<[email protected]> >> Subject: [hlds] TF2 servers reporting players via Query when empty >> >> Seems TF2 servers are reporting players via the query protocol >> even though the console says 0 players and the server is using >> 0 CPU. >> >> Like most GSP's we use the query results to monitor performance >> and perform restarts when idle so its important that this >> information is correct. >> >> So really could do with this being fixed. >> >> Regards >> Steve >> >> ================================================ >> This e.mail is private and confidential between Multiplay (UK) Ltd. and the >> person or entity to whom it is addressed. In the event of misdirection, the >> recipient is prohibited from using, copying, printing or otherwise >> disseminating it or any information contained in it. >> >> In the event of misdirection, illegible or incomplete transmission please >> telephone +44 845 868 1337 >> or return the E.mail to [email protected]. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

