Ha! Not looking so good on my end. Seems like each update takes longer and
longer to get!

On Wed, May 19, 2010 at 6:53 PM, doc <[email protected]> wrote:

> Let's hope I can get the update faster than last time!
>
> On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen <[email protected]>
> wrote:
> > Required updates for Team Fortress 2 and Counter-Strike: Source Beta are
> now available.  Please run hldsupdatetool to receive the updates.  The
> specific changes include:
> >
> > Engine:
> > - Improved crash reporting system to enable more detailed crash reports
> > - Fixed a client crash caused by a buffer overflow while processing temp
> entities
> >
> > Counter-Strike: Source Beta:
> > - Fixed not being able to add bots to the game using the Create Server
> dialog
> > - Fixed some movement ConVars to match the current Counter-Strike: Source
> settings for default values and flags
> > - Fixed several rubberbanding/stuttering issues with objects and players
> > - Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
> > - Fixed bloom problems
> > - Fixed a server crash caused by malformed client autobuy string
> > - Fixed developer console output being on by default
> > - Fixed "Report Bug" in the main menu not working
> > - Fixed the missing icon for the desktop shortcut
> > - Fixed the "rebuy" command not buying the correct items depending on the
> order they were purchased in
> > - Fixed the clock image in the spectator HUD being clipped
> >
> > Team Fortress 2:
> > - Fixed a case where the Spy could start taunting and cloak at the same
> time
> > Flamethrower changes:
> >        - Increased base damage 10%
> >        - Afterburn duration increased (from 6 to 10)
> >        - Flares that hit a burning player at mid-to-long range will crit
> >        - Reduced Backburner damage bonus from 20% to 15%
> >
> > Jason
> >
> >
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> >
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