It appears the CSS Beta is now available for everyone again. I just 
installed it.

Go go go before they turn it off again! :)

Love you Valve!

On 5/19/2010 7:08 PM, DontWannaName! wrote:
> My DODS client also updated so... for the few dods guys, I would update :P
>
> On Wed, May 19, 2010 at 4:05 PM, doc<[email protected]>  wrote:
>
>    
>> I just updated and now whenever I change the map it shuts down. I'm
>> running the update again and it's trying to get something. Was there
>> two updates released?
>>
>> On Wed, May 19, 2010 at 4:00 PM, Karl Labrador<[email protected]>
>> wrote:
>>      
>>> My server has been updated already. :)
>>>
>>> 2010/5/20 Tom Grant<[email protected]>
>>>
>>>        
>>>> Ha! Not looking so good on my end. Seems like each update takes longer
>>>>          
>> and
>>      
>>>> longer to get!
>>>>
>>>> On Wed, May 19, 2010 at 6:53 PM, doc<[email protected]>  wrote:
>>>>
>>>>          
>>>>> Let's hope I can get the update faster than last time!
>>>>>
>>>>> On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen<
>>>>>            
>> [email protected]>
>>      
>>>>> wrote:
>>>>>            
>>>>>> Required updates for Team Fortress 2 and Counter-Strike: Source Beta
>>>>>>              
>>>> are
>>>>          
>>>>> now available.  Please run hldsupdatetool to receive the updates.  The
>>>>> specific changes include:
>>>>>            
>>>>>> Engine:
>>>>>> - Improved crash reporting system to enable more detailed crash
>>>>>>              
>> reports
>>      
>>>>>> - Fixed a client crash caused by a buffer overflow while processing
>>>>>>              
>>>> temp
>>>>          
>>>>> entities
>>>>>            
>>>>>> Counter-Strike: Source Beta:
>>>>>> - Fixed not being able to add bots to the game using the Create
>>>>>>              
>> Server
>>      
>>>>> dialog
>>>>>            
>>>>>> - Fixed some movement ConVars to match the current Counter-Strike:
>>>>>>              
>>>> Source
>>>>          
>>>>> settings for default values and flags
>>>>>            
>>>>>> - Fixed several rubberbanding/stuttering issues with objects and
>>>>>>              
>>>> players
>>>>          
>>>>>> - Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
>>>>>> - Fixed bloom problems
>>>>>> - Fixed a server crash caused by malformed client autobuy string
>>>>>> - Fixed developer console output being on by default
>>>>>> - Fixed "Report Bug" in the main menu not working
>>>>>> - Fixed the missing icon for the desktop shortcut
>>>>>> - Fixed the "rebuy" command not buying the correct items depending
>>>>>>              
>> on
>>      
>>>> the
>>>>          
>>>>> order they were purchased in
>>>>>            
>>>>>> - Fixed the clock image in the spectator HUD being clipped
>>>>>>
>>>>>> Team Fortress 2:
>>>>>> - Fixed a case where the Spy could start taunting and cloak at the
>>>>>>              
>> same
>>      
>>>>> time
>>>>>            
>>>>>> Flamethrower changes:
>>>>>>         - Increased base damage 10%
>>>>>>         - Afterburn duration increased (from 6 to 10)
>>>>>>         - Flares that hit a burning player at mid-to-long range will
>>>>>>              
>>>> crit
>>>>          
>>>>>>         - Reduced Backburner damage bonus from 20% to 15%
>>>>>>
>>>>>> Jason
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>>              
>> archives,
>>      
>>>>> please visit:
>>>>>            
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>              
>>>>> _______________________________________________
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>>>>>
>>>>>            
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>>>>          
>>> _______________________________________________
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>>>        
>> please visit:
>>      
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>>>
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>>
>>      
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